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Messages - geoff

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1
General / Parts flying off the ship
« on: June 23, 2019, 03:31 pm »
Hi all!

I've gotten some reports of things on Sploder no longer working. I'm trying my best to deal with them but I have limited time and energy these days. The latest with the Retro Arcade games appears to be a Flash bug. Reverting to the previous version of the game "fixed" it although that re-introduces some bugs whose exact details I don't recall.

I also removed the captcha from warned commenters.

Finally, I know about boost auctions and I think Sploderheads is still broken, but I don't know why. It would take a lot of digging and re-acquainting myself with the code.

Who knows how much longer we have, but I'll try my best to keep her spaceworthy ;)

Thanks all!

2
Announcements / Re: It's back?
« on: January 14, 2019, 09:18 pm »
I can't get the thank list to work. Thanking just increases karma...

3
General / Re: Thanking
« on: January 12, 2019, 09:53 pm »
So thanks DO kinda work - they raise the Karma but I don't see the list of thankers

4
If I died I'd come back and haunt you all... but, like, in a positive way... you'd get a warm feeling here and there, or a thumbs-up from an unauthenticated user...

5
General / Re: What's your favourite kind of bowl?
« on: January 11, 2019, 10:00 pm »
I'd have to agree.

6
General / Re: Thanking
« on: January 11, 2019, 09:56 pm »
Just FYI I am interested in restoring plugins than enhance interaction, but I am avoiding customization plugins that open the site to security vulnerabilities... it'll be tricky!

7
General / Re: Thanking
« on: January 11, 2019, 09:53 pm »
Weird, I installed it but I am not seeing thanks

8
General / Re: Thanking
« on: January 11, 2019, 09:48 pm »
I am looking into it..

It is probably an abandoned plugin... but I may be able ... :fingers-crossed:

9
Announcements / Re: [New] Everyone's a Soldier!
« on: January 11, 2019, 09:39 pm »
I'm happy to see this! Even if sploder.tk is "the way forward" it's good to have a bridge between the past and future. I so hated that void I left...

10
General / Re: What’s the worst flavor of Oreo
« on: January 11, 2019, 09:35 pm »
Diarrhea

11
General / Thanking
« on: January 11, 2019, 09:32 pm »
Thanks no worky... blerg... I think it's a verison compatibility issue. I can't even thank.

12
General / Re: This Sucks!
« on: January 11, 2019, 09:17 pm »
Thanks @Charismatic ... I feel bad about all this.We're now on DigitalOcean with weekly backups.

13
Announcements / Re: It's back?
« on: January 03, 2019, 09:30 pm »
Also I wanted more DigitalOcean droplets to play with...

14
Announcements / Re: It's back?
« on: January 03, 2019, 09:30 pm »
Also c'mon y'all - the real reason I brought it back is cause I missed ya! :)

15
Announcements / Re: It's back?
« on: January 03, 2019, 09:29 pm »
Geoff, would you be willing to give some MS promotions to members who got their badges but were never added before the ToDo list got deleted?  If so, I can either post them here or the ToDo list itself if you give me permission (I’m Futuremillionare/ Meta KnighT, so I did use to have access to the ToDo list before it was deleted).

There's still a TODO!
http://forums.sploder.com/index.php/topic,136963.msg5065976/topicseen.html#new

16
Announcements / Re: It's back?
« on: December 31, 2018, 05:56 pm »
I did. What. Is. That.

17
Announcements / Re: It's back?
« on: December 30, 2018, 09:30 pm »
Retro Forum Creator

18
Announcements / Re: It's back?
« on: December 30, 2018, 01:56 pm »
Yeah sorry guys. I might be able to restore some users from the last (post forum-pocalypse) backup in August but I don't know if it's worth it. This smaller group may be a more controllable starting point

19
Announcements / It's back?
« on: December 30, 2018, 12:30 am »
Wow, it's kind of a mess...

20
General / Security Problem and Backend Issues
« on: June 25, 2013, 12:01 pm »
I'm currently experiencing a security issue with the server that hosts the forums, and it is causing slowness. There will be downtime today so don't be surprised if things stop working.

21
General / Re: POLL: Platformer Speed Improvement Release
« on: June 15, 2013, 02:12 pm »
All,

I am delaying this release for two weeks. Please test when you get a chance, and post any bugs you find.

Thanks!

22
Forgive me for my opinion, but I don't find it awful to be tricked. The forum has a large lack of serious discussion, we normally get off to tricking people for fun. We do that to everybody, really.

It's fun and game between friends if you know someone, but if you're new it's not, because you don't know if the other person is just kidding around to be friendly or simply trying to make a fool of you.

23
General / Re: POLL: Platformer Speed Improvement Release
« on: June 14, 2013, 01:03 am »
Geoff, Is this fixed yet?  :)

Is this a new bug or has it always been there?

24
General / Backend update in progress
« on: June 13, 2013, 10:18 pm »
You may experience downtime

25
General / Re: POLL: Platformer Speed Improvement Release
« on: June 12, 2013, 07:57 pm »
Ah sorry, my computer is too slow to record a proper video for the swing, but the slow swinging is also occurring in fast games as well. Like in my game Giggity, the sword is swinging about six-eight times slower then it usually does, and the game is pretty much free of lag.

Very odd. I'd think more people would have noticed this. So, you're saying you can only swing the sword once every 4-6 seconds?

26
General / Re: POLL: Platformer Speed Improvement Release
« on: June 11, 2013, 04:16 pm »
I have emptied my cache, and my opinion remains a no. It's a tad bit faster for me, but I don't like how the sword is way slower then it used to be. I love your efforts, and if you could restore the sword speed, then I'd love for this to be released.

I've done some tests and have not noticed a speed change on the sword. All character movements are now locked to the speed of the game itself, whereas before they were set to match your computer's internal timer. So, if the game was running slower, then it may have seemed that the sword was faster because it was running on its own timer.

What exactly is slow? Are you talking about the normal swing or the jump-swing? Are you talking about the swing itself or are you experiencing a pause between swings?

27
General / POLL: Platformer Speed Improvement Release
« on: June 11, 2013, 12:24 pm »
I'd like to release the update for the platformer that will improve speed and stability for larger levels. You can test it now by going to any public platformer game page and adding ?v=11 to the URL.

28
General / Re: UPDATE: Platformer Speed Improvement! TRY IT NOW!
« on: June 11, 2013, 03:05 am »
Clear your browser cache. I fixed that already. :) Thanks for finding the bug.

29
General / Re: UPDATE: Platformer Speed Improvement! TRY IT NOW!
« on: June 11, 2013, 01:23 am »
Wow.. seriously that's such a tight tolerance to that game. That's a perfect example of why I always hesitate to update the existing games. I'll see what I can do, but no guarantees. The designer may just need to add one more gear. :)

** edit: just pushed a fix. tweaked grenade drag by 1 percent.

30
General / Re: UPDATE: Platformer Speed Improvement! TRY IT NOW!
« on: June 10, 2013, 07:28 pm »
I've fixed the lighting bug and the shift-walk bug. CYBC to see fixes.

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