Link Logic works great. That, combined with new Link Connectors, lets you make "circuits" of game logic that turn things on and off in complex ways. Need to add to Forst World next. Then, checkpoints and CAVE BOSS!
Adding a cool feature to cave world. Link Logic allows you to link multiple objects together to trigger a link. For instance, defeat multiple enemies to turn off a barrier, or touch multiple switches to turn on a platform. I may be able to add this to forest world as well.
Oooh, this is going to be awesome. =DThis exactly.
I'm sorry it had to be done since we are in caves.
A wild Zubat appeared.
This is looking very good so far. Can't wait for the release.Yeah me to.