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Topics - Transcendent

Pages: [1] 2 3 ... 6
1
General / Okay, so my friend gave me the minecraft game
« on: June 27, 2013, 02:05 am »
Like he put it in a flash drive and gave it to me.
I registered a mojang account and stuffz, and downloaded it, but the login keeps failing =/

2
General / Waffle
« on: June 24, 2013, 03:23 pm »
No.
He isn't lying.
Once again it's all my fault.
Ran out of PM's and it might be spam to post this in the rift,

3
General / Jmc
« on: June 24, 2013, 02:27 pm »
Are you being a chicken or just didn't see it?

4
General / Yay
« on: June 23, 2013, 01:52 pm »
Just got 72 fish :D

5
General / Link to tiny?
« on: June 23, 2013, 09:50 am »
Plz?

6
General / Yay :D
« on: June 22, 2013, 12:18 pm »
I'm currently the second toughest member of the gameshow

7
General / Anyone wanna chat?
« on: June 19, 2013, 04:01 pm »
Shoot me a PM

8
General / I feel really bad now
« on: June 19, 2013, 01:29 pm »
Me and my best friend had an argument. He asked me for money when he owed me over 50 dollars and I said no. He got mad and started calling me names. I don't blame him actually, I recently lost his watch Dx But I got mad and said "I can see why you aren't in the honor roll anymore"and he got mad and started crying. I feel really bad now. To the state that he was crying? Man that must have hurt...

9
General / Its all about the game, and how you play it.
« on: June 18, 2013, 01:37 am »
All about control, and if you can take it

All about your debt, and if you can pay it

Its all about pain and whos gonna make it...

I am the game, you dont wanna play me

I am control, no way you can change me

I am heavy debts, no way you can pay me

I am the pain , and I know you can't take me

10
General / Battle between me and extbear on PO
« on: June 17, 2013, 03:29 pm »
Battle between [PASB] Darklight and etxbear started!

Tier: Wifi Ubers
Mode: Singles
Rule: Unrated
Rule: No Timeout

[PASB] Darklight sent out Nidoking!
etxbear sent out Snorlax!
[PASB] Darklight: False alarm lol

Start of turn 1
Nidoking used Toxic Spikes!
Poison spikes were scattered all around the feet of etxbear's team!

The foe's Snorlax used Return!
Nidoking lost 231 HP! (63% of its health)

Start of turn 2
Nidoking used Toxic Spikes!
Poison spikes were scattered all around the feet of etxbear's team!

The foe's Snorlax used Return!
Nidoking lost 135 HP! (36% of its health)
Nidoking fainted!


[PASB] Darklight sent out Mewtwo!

Mewtwo is exerting its Pressure!

etxbear: why is she so against you doingrec reational things on a computer?

Start of turn 3
Mewtwo used Psystrike!
Mewtwo's Psychic Gem raised Psystrike's power!
The foe's Snorlax lost 100% of its health!
The foe's Snorlax fainted!

etxbear sent out Spiritomb!
The foe's Spiritomb was badly poisoned!

The foe's Spiritomb is exerting its Pressure!

Start of turn 4
[PASB] Darklight called Mewtwo back!
[PASB] Darklight sent out Garchomp!

The foe's Spiritomb used Hypnosis!
The attack of the foe's Spiritomb missed!

The foe's Spiritomb was hurt by poison!
etxbear: Oh

Start of turn 5
The foe's Spiritomb used Hypnosis!
The attack of the foe's Spiritomb missed!

Garchomp used Dragon Tail!
The foe's Spiritomb lost 41% of its health!
The foe's Metagross was dragged out!

Start of turn 6
etxbear called Metagross back!
etxbear sent out Deoxys! (Deoxys-S)
The foe's Deoxys was badly poisoned!

The foe's Deoxys is exerting its Pressure!
Garchomp used Dragon Tail!
The foe's Deoxys lost 44% of its health!
The foe's Metagross was dragged out!

Start of turn 7
The foe's Metagross used Meteor Mash!
Garchomp lost 177 HP! (49% of its health)
Garchomp's Rough Skin hurts the foe's Metagross

Garchomp used Dragon Tail!
It's not very effective...
The foe's Metagross lost 16% of its health!
The foe's Ninjask was dragged out!

Start of turn 8
The foe's Ninjask used Aerial Ace!
Garchomp lost 85 HP! (23% of its health)
Garchomp's Rough Skin hurts the foe's Ninjask

Garchomp used Dragon Tail!
The foe's Ninjask lost 70% of its health!
The foe's Metagross was dragged out!

Start of turn 9
The foe's Metagross used Meteor Mash!
Garchomp lost 96 HP! (26% of its health)
Garchomp fainted!
Garchomp's Rough Skin hurts the foe's Metagross

[PASB] Darklight sent out Mewtwo!

Mewtwo is exerting its Pressure!

Start of turn 10
Mewtwo used Flamethrower!
It's super effective!
The foe's Metagross lost 58% of its health!
The foe's Metagross fainted!

etxbear sent out Ninjask!

Start of turn 11
The foe's Ninjask used X-Scissor!
It's super effective!
Mewtwo lost 234 HP! (66% of its health)

Mewtwo used Flamethrower!
It's super effective!
The foe's Ninjask lost 16% of its health!
The foe's Ninjask fainted!

etxbear sent out Spiritomb!

The foe's Spiritomb is exerting its Pressure!

Start of turn 12
Mewtwo used Flamethrower!
The foe's Spiritomb lost 48% of its health!

The foe's Spiritomb used Psychic!
It's not very effective...
Mewtwo lost 64 HP! (18% of its health)

The foe's Spiritomb was hurt by poison!
The foe's Spiritomb fainted!
etxbear: I understand yea
etxbear sent out Deoxys! (Deoxys-S)

The foe's Deoxys is exerting its Pressure!

Start of turn 13
The foe's Deoxys used ExtremeSpeed!
Mewtwo lost 55 HP! (15% of its health)
Mewtwo fainted!

The foe's Deoxys was hurt by poison!
[PASB] Darklight sent out Gorebyss!

Start of turn 14
etxbear called Deoxys back!
etxbear sent out Venusaur!
The poison spikes disappeared around the foe's Venusaur's feet!

Gorebyss used Shell Smash!
Gorebyss's Defense fell!
Gorebyss's Sp. Def. fell!
Gorebyss's Attack sharply rose!
Gorebyss's Sp. Att. sharply rose!
Gorebyss's Speed sharply rose!
Gorebyss restored its stats using White Herb!

Start of turn 15
Gorebyss used Baton Pass!
[PASB] Darklight called Gorebyss back!
[PASB] Darklight sent out Giratina!

Giratina is exerting its Pressure!

The foe's Venusaur used Sunny Day!
The sunlight turned harsh!

The sunlight is strong.

Start of turn 16
The foe's Venusaur used SolarBeam!
It's not very effective...
Giratina lost 82 HP! (16% of its health)

Giratina used Dragon Pulse!
The foe's Venusaur lost 86% of its health!

The sunlight is strong.
Giratina restored a little HP using its Leftovers!

Start of turn 17
etxbear called Venusaur back!
etxbear sent out Deoxys! (Deoxys-S)

The foe's Deoxys is exerting its Pressure!
Giratina used Dragon Pulse!
The foe's Deoxys lost 49% of its health!
The foe's Deoxys fainted!

The sunlight is strong.
Giratina restored a little HP using its Leftovers!
etxbear sent out Venusaur!

Start of turn 18
The foe's Venusaur used SolarBeam!
It's not very effective...
Giratina lost 84 HP! (17% of its health)

Giratina used Dragon Pulse!
The foe's Venusaur lost 13% of its health!
The foe's Venusaur fainted!

[PASB] Darklight won the battle!
[PASB] Darklight: You are quite talented, but I am the victor.
etxbear: Well done, monsieur.
etxbear: Well dang
[PASB] Darklight: bye

11
General / Good pokemon strategy?
« on: June 17, 2013, 02:02 pm »
Okay, this is for double battles.
I would start off with azelf and azumarill.
Azelf would use skill swap and gain the huge power of azumarill, azumarill uses soak on the opponent.
The next turn azelf uses thunderpunch and azumarill uses helping hand.
Then I would switch azumarill with ninjask.
Ninjask would use swords dance, then baton pass to a slaking.
Azelf would use skill swap again, and pass on huge power to slaking, gaining truant and giving it huge power plus the attack boosts it already recieved.
Slaking would sweep. I would switch azelf with blissey to support slaking if it got paralyzed or burned or frozen.
If slaking died I would switch back to ninjask, and sword dance to azelf. Who would skill swap with probably blissey.
Azelf would sweep.
So far that's Azelf, Azumarill, Slaking, Ninjask and Blissey.
Needed a special sweeper.
MEWTWO!!!

12
General / The Pokemon rating thread
« on: June 17, 2013, 01:42 pm »
This thread is not what you think.
First and foremost, I will rate Pokemon.
Post two pokemon, and I'll give you the best strategy to use with two of them.
Post your team, tell me what tier and what game it is used on, and I'll rate it.
Basically anything Pokemon

13
General / Mathade2
« on: June 16, 2013, 05:30 pm »
Remember me? I'm your nicest nightmare  >:(

14
>=D

15
General / ;_; Weird convo
« on: June 16, 2013, 03:54 pm »
This girl and I had an argument. She sent her best friend to me to tell me that I was an idiot. I went "idgaf". I pronounced it "eed-gaf". She had no idea what it meant. Then she called me a nerd spending my life on the internet and learning all these internet terms. That's when I realized... it was true ;_;

16
Title is waaaaaaay too long.

17
General / Minecraft fans
« on: June 16, 2013, 01:57 pm »
My friend is about to give me an old version of minecraft. I think it's minecraft 1.5. That's what he said. Will this old version be compatible to ply with users from the new version?

18
General / Pokemon Online anyone (COME HERE FOR THE LINK)
« on: June 16, 2013, 10:47 am »
http://pokemon-online.eu/download.php
If you have it, meet me on freedom server. I'm in the [PASB] team.

19
Game Discussion / Transcendent's PPG Game Guide
« on: June 14, 2013, 01:23 pm »
For all your PPG tricks, unknowns or glitches, just post them here. Everything in the PPG is acomplishable, even though not at 100%. Just post your PPG problems and I'll attend to them

20
If you beat level 3 of my demo EGD, PM me for a link

21
Reviewer Applications v.2 / [Application] Quadruple vision
« on: June 11, 2013, 01:06 pm »
Hello sploder members. Transcendent here with another review. Hope ya like it.
Introduction
If you didn’t read the title, can’t understand humor, or a just confused in all aspects, I am reviewing SplitScreen by Splatter. You must be thinking, why did I choose to review this game?  Was it because of the many comments? No. The fact that it won a contest?  No. The fact that it got a feature?  Maybe. Truth be told, I had no intention of stumbling upon this game, just looking through some good PPG’s, and this was definitely the best( that didn’t provide too much of a challenge).
 Splatter is a great gamemaker, so I expected a lot from him.

Gameplay
This game was…well, confusing. At first I didn’t have a clue as to what I was doing and just focusing on the red part and watching the walkthrough, then after the level 3, I really started to notice.
   
    The game requires you to stay focused on all 4 sides of the screen and each of them are colored in a particular way to distinguish them from the others. The objective of this game, like many others, is to stumble about looking for little coin. But each of the four sides of the screen have hidden hazards, which are visible on only another side of the screen. Let me break it, in the red side of the screen, it could be plain air, but in the blue side, it could be spikes.
   
   So if you stumbled forward, minding the red side only, you would hit an invisible spike, which would have been avoided if you looked into the blue screen. It gives you tons of gameplay to look out for as each of the colored areas look quite simple, but have significant difference from the rest.
   
   Another thing that made the balls like a double-edged sword, was that they were fast and could jump high. While that could be a benefit, it could also be a curse in the sense that if you dodged something in the green area, you could stumble into something in the yellow area and it would be hard for you to turn away from it. The perfect example of this is level 8. I mean…, spikes are everywhere. Hidden ones and visible ones. Hidden and visible turrets are there too. To conclude, the gameplay of the game was fast and required you to use fast thinking to complete each level.

Puzzle
Well, I’m not going to repeat myself with the whole puzzle thing, but the puzzle was unique. Besides the whole hidden enemies stuff, and the speed of the player that affected the gameplay, the time to move, the position in which you move and the move to make was also very puzzling.
 
   You could think you would make the jump immediately the elevator came towards you, but those spikes in the yellow area would be a nuisance, so why not jump longer?  But then the spikes in the blue area would hit you. Why not jump in between them?  Then that would mean you would jump before the elevator gets to the platform. Isn’t that straight out puzzle to you?  And that’s just level 4! This was definitely my favourite, and the most annoying aspect of the game lol


Difficulty
If you’re looking to play a PPG that you can actually enjoy without clicking the retry button more than a calculator could count, then I suggest this game. This game wasn’t too hard. It was quite simple in the first 3 levels, toughening up in level 4 and 5, but becoming drastically easy in the later levels, except level 8 of course -_-
   
    It might take you 4-5 retries on a level if you’re talented, and 15-19 if you’re not. The difficulty was what got you hooked into the game. You might think “I’ll just breeze through, looks simple enough” but oh my you are so wrong. With the above puzzle and gameplay, don’t expect to win the game on your first try.

Scenery
No offence to splatter, but the scenery was a bit boring. It was the same old stuff in each level. The basic platforming stuff. I know scenery isn’t really a much focused part of games like these, but it wouldn’t hurt to throw in a little twist in each level. It’s just blocks and circles, and some custom made spikes.
   
    The scenery might not have added much to the game, and there might not be much to be done on it anyways, but a little addition that would make even the newbs marvel with delight and show your scenery skills.

Placement
What is to say about the placement?  It’s extremely clever, well thought of, and brought a new challenge to the game. You could see a random spike somewhere in the air where you would think only an idiot would stumble against, but in the course of progressing the game, it would be so darn difficult to avoid it that you would click retry so many times. It might not have been so neat, but it added tons of challenge to the game. No random game maker could have placed them in those exact spots.
Time for ratings.

Pros
Good placement
Challenging gameplay
Well thought of puzzles
Fun game

Cons
Simple scenery
Extreme levels of difficulty in the final levels


~Ratings~
Gameplay: 4/5
Puzzle: 4/5
Difficulty: 3. 9/5
Scenery: 2. 9/5
Placement: 4/5
Fun: 4. 5/5
Overall rating: 4/5

Conclusion: When I used a calculator and rounded everything up, I got a 3. 9. But this game deserved more, so I gave it a 4. Overall this was a fun game, better than what I expected from splatter. It made my day, as it got me captivated in it for some hours… Overall it’s a fun game, and worthy enough to earn it’s feature.

22
General / Who wants to join my team for the gameshow
« on: June 10, 2013, 01:12 pm »
But I'm not saying I won't hide somewhere and come kill you when the game is almost over xp

There's a form you have to fill to join... that is if you wanna join

Username:
Whether you're a friend or not ( will be decided by me)
Number of kills in the last gameshow:

23
General / Post and thank for...
« on: June 09, 2013, 04:00 pm »
1) An opinion
2) A maturity rating
3) When I think you are ready to get promoted and what is preventing you from getting promoted now
4) Whether I think your personality is real or fake

24
General / Ugh
« on: June 08, 2013, 06:14 pm »
I had this project due monday to create a newspaper with members of a particular group. I planned everything out to the last detail and came up with 60 pages. Everyone had a part. Few days ago, they all came with a same o'l excuse as to why they couldn't present their work so that I "the editor"could compile it. They avoided me throughout last week so I couldn't ask them, and when the weekend came( I don't know where they live or have their phone number), I'm stuck doing everything myself so as not to get a bad grade. And I have to put their name on it because their my friends and they would get so mad if I didn't.
48 pages left
-_-

26
General / Post an opinion for an opinion
« on: June 03, 2013, 02:19 pm »
Opinion for opinion. The length of your opinion determines the length of mine. If you rate, I''ll rate too.

27
General / Pokemon Online anyone?
« on: June 01, 2013, 06:46 am »
I'm on the main server as [PASB] Uzumaki

28
General / The Simpsons
« on: May 30, 2013, 04:29 pm »
Owns The Boondocks and Family Guy imo

29
A goreybess would use shell smash twice. It would hold a white herb, so the effect of falling defense would not be so severe. Then Baton Pass to Defense-Deoxys.
It seemed like a good idea, but it's defense stats just are failing, and it's attack stats aren't too impressive.

30
Lol at clubtroll and creeperkillzyou.

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