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Sploder Archives => Sploder Mainsite Archives => Game Guides => Topic started by: sansander97 on November 16, 2010, 08:25 pm

Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:25 pm
....................3D Game Theories, Strategies and Statistics....................


Some ideas and concepts found in this guide came from 7grant2's Platformer Theory Guide.
Welcome to your guide to the 3D game making world. Please note that this guide is not complete. You and I will be adding information to this guide making it more verified and include more information about the 3D game creator. This guide will cover the basic principals of 3D game making such as what is listed below:

____________________Outline____________________
**0. Vocabulary
1. Introduction to 3D Game Making
2. Game Styles
___a. Puzzle
___b. Maze
___c. Action
___d. Other
3. Enemies
4. Weapons & Power Ups
___a. Available Weapons
___b. When to Place Them
___c. Available Power Ups
5. Artwork/Scenery
___a. Why is it Needed?
___b. Creating Artwork
6. Character Selection
___a. Choosing the Correct Character
___b. Locks or No Locks?
___c. Solo or Team?
7. Statistics & Information
7 ½. Statistics & Information (Continued)
8. Conclusion

____________________Vocabulary (Defined in own words)____________________
Variable: something that will effect the overall results of an action
Game Play: your in-game experience; playing the game
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:25 pm
1.____________________Introduction to 3D Game Making____________________
This guide will cover all of the basic and advanced information about making 3D games worth talking about. I will not tell you specifically how to create a 10/10 featured 3D game but I will provide the essential information needed to create any custom game you wish to. The 3D game maker usually gets looked at as the worst game creator out of the three (Platformer, Shooter, 3D). This should not be true because there are plenty of different things to do and work with on the 3D game maker. You just need to know how and when to use them. This guide is made to do just that.

I will help you understand how to make a great game. I will not tell you instructions for you to place into your game to make it great but rather information for you to use to create a 3D game.

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:28 pm
2.____________________Game Style____________________
You are going to need to choose what type of game style you want your 3D game to be mostly revolved around. If you would like your game to be fast-paced and action at every corner, you should probably learn the best way to go about constructing that game type.
 
Puzzle: In the Puzzle game style, you better be prepared to whip up a challenge for your future game players. Thinking is what the whole game revolves around. The 3D game creator maximizes your abilities to create very difficult games with ease. An important thing to look out for when making puzzle games is that the player doesn't get frusterated when attempting to beat it. You should try to use new puzzles that you may have come across but that other people have never seen. This makes for a very entertaining game for game players.

Maze: The Maze game style is a lot like the Puzzle game style. In the Maze style, you mainly construct a maze using colmns or blocks of any sort. The "Generate Maze" tool on the top of the screen is not a good tool to use if you would like originality to be a key factor in your game. I suggest taking the time to construct your own maze from scratch. Now, you also have to use enemies and other key attributes that you use in any other game type but try to make sure that when using the Maze game style, you make the game mostly about your mazes. Use multiple levels in your maze to make it longer and more fun to play.

Action: In an action game, you mostly will have enemies and many hazards in your game. You might even have some artwork (see Artwork/Scenery). All of these variables will effect your overall game play experience greatly. These games are very addicting and can be very short. A 3D game could only be one or two levels long and still be considered a great Action game.

Other: If you are a member of the Sploder Community Forums, chances are that you make some pretty cool Adventure games. Adventure game styles are mostly used by members of the Forums but may also be used by many other members. These games often feature several locations such as factories, lava pits, etc. You can adjust what rooms are in your 3D game by adding floor artwork (see Artwork/Scenery).

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:28 pm
3.____________________Enemies____________________
Having the correct ammount of Enemies in your game is one of the most important aspects when making your 3D game. If you don't know how many of them to place, you will end up with a very poor game experience (see Statistics & Information).

There are many Enemies and Hazards available for use in this game creator and I feel that you should be able to use all of these for different purposes. You must remember to keep the frusteration level down when placing Enemies and Hazards for game players can just end the game if they are too frusterated. You can add as many Enemies and Hazards in your games as you want but make sure that you also have some Allies to help you out.

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:29 pm
4.____________________Weapons & Power Ups____________________

Available Weapons: The Raygun, Disruptor and RPG are all weapons that you can place in your game. The Raygun is mostly for close range firing and can do a significant amount of dammage. The Disruptor is also for close range but I don't recommend this weapon in your games for it has a very low destruction level. RPG's can come in handy at a longer range and/or for defeating stronger enemies such as the ArmorBot. The range of the blast is not very far so make sure that you only include this weapon for use in tight situations or hallways.

Available Power Ups: Health, Atomic, Invisibility and Invincibility are all Power Ups that you can and should place in your game. These can help with Enemies and Hazards throughout game play and can lead to a very fun game experience. Try to avoid placing too many Power Ups in your game though or it may become easier than you anticipated. To find more information on Power Ups, please consult Statistics & Information.

When to Place Them: When you make a spot where there is a difficult challenge, try to add some Weapons and/or Power Ups for help. Place Power Ups such as Invisibility in places where it is impossible to get passed if you didn't have the Power Up. This can lead to a puzzle game on a quest to find Invisibility to sneak passed the killer guards.

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:29 pm
5.____________________Artwork/Scenery____________________
The only real artwork that you can add to your 3D game would be floor tiles. The floor tiles can indicate what room you are transitioning into or just give your game some extra zing and appearence points.  

Why is it Needed?: If you don't add artwork to your game, it's almost like you didn't even make it because people will start to play it and end it right away. Most game players (like me) love artwork. It can be very useful in room identification. Your game may be a very awesome game but no one will know because the first thing that they pay attention to is the artwork. That is why it is so important to insert scenery and floor tiles in your game.

Creating Artwork: Before adding your floor art, be sure to create your entire game first. This will indicate where each of your rooms will be. You may also want to create inscriptions on the wall to tell the player the name of the room they are entering or leaving. Overall, it is quite easy creating artwork but it is increadibly needed.

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:30 pm
6.____________________Character Selection____________________

Choosing the Correct Character: I have yet to find an example of a game where the "correct character" matters. All of the characters all do the same thing with an exception of Speed. If your character is very smart, it won't improve your ability to solve doors or challenges; you still have to do that!

Locks or No Locks?: I don't know why you would want to choose No Locks unless you want to throw away the fun ability to defuse doors. I could understand if you couldn't get passed a door, you would choose No Locks just to see what is farther in the game but that is the only real reason why you would choose it.

Solo or Team?: A partner to help you out never hurt anyone. I would recommend that you choose to have a partner when selecting your characters. This will enhance your ability to succeed and it won't be much of a callenge in most cases. But if you are one of those "I work alone" people, choose Solo. You will get a more challenging game experience and you will feel better if you beat the game without a partner.

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:30 pm
7.____________________Statistics & Information (Taken from my previous 3D Game Guide)____________________

3D Game Statistics and Information
Image and video hosting by TinyPic

Categories
Enemies & Hazards
Weapons
Health Items
Character Stats
Entire Item List
--Blocks & Tiles
--Game Objectives
--Doors & Triggers
--Power-ups
--Enemies & Hazards
Top Member's Picks


Enemies
LizardMan
Kill You: 35 Pellets & You Die

DragonMan
Kill You: 40 Seconds Continuous Electricity = Kill

BeefTroll
Kill You: 24 Shells & You Die

PoBot
Kill You: 13 Seconds Continuous Red Pellets = Kill

ArmorBot
Kill You: 5 Energy Orbs & You Die

Drone
Kill You: 10 Seconds Continuous Red Bullets = Kill


Hazards

Shocker
Kill You: 30 Seconds Continuous Electricity = Kill

Acid
Kill You: 7 Seconds Continuous Heat = Kill

Snagger
Kill You: 46 Seconds Continuous Pull = Kill


Weapons
(Damage = How Many Bullets/Seconds Until Kill)

Pellet
Damage: 6 (Kill For Drone)
Damage: 6 (Kill For PoBot)
Damage: 10 (Kill For LizardMan)
Damage: 10 (Kill For DragonMan)
Damage: 20 (Kill For BeefTroll)
Damage: 40 (Kill For ArmorBot)

Raygun
Damage: 2 Seconds Continuous = Kill For Drone
Damage: 2 Seconds Continuous = Kill For PoBot
Damage: 4 Seconds Continuous = Kill For LizardMan
Damage: 4 Seconds Continuous = Kill For DragonMan
Damage: 7 Seconds Continuous = Kill For BeefTroll
Damage: 15 Seconds Continuous = Kill For ArmorBot

Disruptor
Damage: 6 (Kill For Drone)
Damage: 6 (Kill For PoBot)
Damage: 10 (Kill For LizardMan)
Damage: 10 (Kill For DragonMan)
Damage: 20 (Kill For BeefTroll)
Damage: 40 (Kill For ArmorBot)

RPG
Damage: Close Explode = High Damage | Far Explode = Low Damage


Health Items


Character Stats

case
50 Speed
40 Defence
100 Brains


flame
100 Speed
45 Defence
75 Brains


kata
90 Speed
60 Defence
45 Brains


marshall
100 Speed
60 Defence
45 Brains


poly
50 Speed
40 Defence
100 Brains


rand
60 Speed
100 Defence
45 Brains


sato
100 Speed
60 Defence
65 Brains


term
35 Speed
100 Defence
45 Brains
Weapon: Shotgun


tessla
100 Speed
90 Defence
45 Brains





To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:31 pm
7 ½.____________________Statistics & Information (Continued)____________________



Top Member's Picks (No Order)
Transcend [thrash56]
Beyond Andretta [thrash56]
Escapee [tookewl]
Cr4zy [tookewl]
Jessy [darut1234]
An Unlikely Pairing [darut1234]
Hawaii [mastam]
Jumpship [bgscurtis]
Experiments [bobbler]
The Experiment [lahdeedah]
Saw.. Sploder Version [youngcaliman]
For Starters.. [Jammyt2]
Land of life I [Spellmage]


Entire Item List

Blocks & Tiles
Cube
Square Column
Round Column
Crate
Spinning Wall
Movable Wall
OctoColumn
Conduit
Light
Wall Light
Table
Cabinet
CryoUnit
StorageRack
CeilingFan

Game Objectives
Terminal
Prison
Computer Core
Reactor

Doors & Triggers
Door
Maze Door
Matrix Door
Sequence Door
Shapes Door
Map Console
Message
Inscription
Apparition
Green Shield
Orange Shield
Purple Shield
Green Switch
Orange Switch
Purple Swich

Power-ups
Health
Atomic
Invisibility
Invincibility
Raygun
Disruptor
RPG

Enemies & Hazards
LizardMan
DragonMan
BeefTroll
PoBot
ArmorBot
Drone
Barrel
EnemyCharger
Shocker
Acid
Snagger
Slime
Conveyor



*If I missed any information here feel free to ask me to put any observations/recordings that you took in here. Thank you.
*I will be adding to this list of information regularly.
*ABSOLUTELY NO SPAMMING HERE!


To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:31 pm
8.____________________Conclusion____________________
You should be able to create a well-made and epic 3D game by now and I look forward to seeing the amazing games that you create. I hope that the 3D game creator will finally catch on with the masses because of its extreme diversity from all of the other creators. There is more to this creator than what you originally saw and I believe that this guide should be of great use to you when making a decision about how many Enemies & Hazards to place in your game, what game style to make it and many other variables that change the final result of your game. Just remember to keep the frustration out of your games and include attributes based on your chosen game style. I hope to see this guide get expanded and contain information from the perspective of my readers. If you come across any interesting information, please notify me. Please understand that I am not a robot like Thrash56 is; I am only human. Therefore, I make mistakes from time to time. If you see any non-factual information also notify me.

Thank You for Your Time,
Sansander97

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:33 pm
9.____________________Additional Information____________________
If you have any information reguarding the 3D Game Creator that is not mentioned above, please feel free to add it below.

To Outline
Title: 3D Game Theories, Strategies and Statistics
Post by: jeoffffff on November 16, 2010, 08:36 pm
Nice work.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 08:37 pm
Posted By: jeoffffffNice work.

Thank you.
Title: 3D Game Theories, Strategies and Statistics
Post by: superpiggy on November 16, 2010, 09:25 pm
Very impressive.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 16, 2010, 09:25 pm
Posted By: superpiggyVery impressive.

Thanks.
Title: 3D Game Theories, Strategies and Statistics
Post by: chowder119 on November 16, 2010, 09:27 pm
Good job.
Title: 3D Game Theories, Strategies and Statistics
Post by: mastam on November 16, 2010, 09:27 pm
Great work sansander97!
Title: 3D Game Theories, Strategies and Statistics
Post by: Spellmage on November 16, 2010, 10:47 pm
Doesn't see any of my games up there. * Looks at mastam* >:(
Title: 3D Game Theories, Strategies and Statistics
Post by: nolanalexanderhunt on November 16, 2010, 11:02 pm
Sansander really amazes me. I hope he becomes soldier soon...
Title: 3D Game Theories, Strategies and Statistics
Post by: moviesworthwatching on November 16, 2010, 11:09 pm
Posted By: nolanalexanderhuntSansander really amazes me. I hope he becomes soldier soon...
I'm making the next one...
Title: 3D Game Theories, Strategies and Statistics
Post by: Macklemore on November 17, 2010, 12:11 am
This.
Is.
Amazing.
Title: 3D Game Theories, Strategies and Statistics
Post by: Nentus on November 17, 2010, 01:40 am
How long did it take you to make that with like no mistakes?
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 17, 2010, 06:48 am
Posted By: chowder119Good job.


Posted By: mastamGreat work sansander97!


Posted By: nolanalexanderhuntSansander really amazes me. I hope he becomes soldier soon...


Posted By: mackalackingThis.
Is.
Amazing.


Thanks everyone. :)

Posted By: NentusHow long did it take you to make that with like no mistakes?

The Statistics & Information part took me 4 days but the other parts of this only took me about 3 hours total.
Title: 3D Game Theories, Strategies and Statistics
Post by: benisaewsome on November 17, 2010, 06:26 pm
Posted By: moviesworthwatching
Posted By: nolanalexanderhuntSansander really amazes me. I hope he becomes soldier soon...
I'm making the next one...
Are you kidding me? You'll never be trusted enough to ever, ever do that.
Title: 3D Game Theories, Strategies and Statistics
Post by: Neutralization on November 18, 2010, 06:35 am
Posted By: benisaewsome
Posted By: moviesworthwatching
Posted By: nolanalexanderhuntSansander really amazes me. I hope he becomes soldier soon...
I'm making the next one...
Are you kidding me? You'll never be trusted enough to ever, ever do that.
Thankful People:nolanalexanderhunt

This.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 18, 2010, 06:44 am
Please try to remain on the topic at hand. Thank you.
Title: 3D Game Theories, Strategies and Statistics
Post by: chowder119 on November 18, 2010, 06:47 am
Add a boss theories. (fail)
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 18, 2010, 06:49 am
Posted By: chowder119Add a boss theories.

This is a very good topic. I will begin work ASAP.
Title: 3D Game Theories, Strategies and Statistics
Post by: pokeajn on November 18, 2010, 05:53 pm
This guide is awesome!
Title: 3D Game Theories, Strategies and Statistics
Post by: Zas04 on November 18, 2010, 05:59 pm
Posted By: pokeajnThis guide is awesome!
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 18, 2010, 06:23 pm
Posted By: pokeajnThis guide is awesome!


Posted By: Zas04
Posted By: pokeajnThis guide is awesome!

Thanks guys.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 20, 2010, 08:15 am
Working on Theory portion of guide...
Title: 3D Game Theories, Strategies and Statistics
Post by: 7grant2 on November 25, 2010, 02:04 pm
The Adventure game type is not possible whatsoever in the 3D, it would be a rather lame game if even attempted to be created. Now Stealth is a popular genre, which hopefully you can word that rightly... Plus the character selection part of the guide is kind of a no-brainer and not necessarily even needed in this guide.

There are no game building strategies nor plausible theories mentioned in this guide yet as well lol, to me it appears incomplete but well on its way.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on November 26, 2010, 09:03 am
Posted By: 7grant2The Adventure game type is not possible whatsoever in the 3D, it would be a rather lame game if even attempted to be created. Now Stealth is a popular genre, which hopefully you can word that rightly... Plus the character selection part of the guide is kind of a no-brainer and not necessarily even needed in this guide.

There are no game building strategies nor plausible theories mentioned in this guide yet as well lol, to me it appears incomplete but well on its way.

Thank you. This information that you have given me can greatly improve the 'helpfulness' factor of this guide greatly.
Title: 3D Game Theories, Strategies and Statistics
Post by: Spellmage on December 03, 2010, 01:52 am
Posted By: 7grant2The Adventure game type is not possible whatsoever in the 3D, it would be a rather lame game if even attempted to be created. Now Stealth is a popular genre, which hopefully you can word that rightly... Plus the character selection part of the guide is kind of a no-brainer and not necessarily even needed in this guide.

There are no game building strategies nor plausible theories mentioned in this guide yet as well lol, to me it appears incomplete but well on its way.
... My rpg was certainly not a fail... no one realized how to work it though. :P
Title: 3D Game Theories, Strategies and Statistics
Post by: Spellmage on December 03, 2010, 03:19 am
@ San

Add the gun that best effects an opponent such as pellet gun can kill a P.O bot in like a sec while it takes a long time for the ray gun to do it.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on December 03, 2010, 06:48 am
Posted By: spellmage@ San

Add the gun that best effects an opponent such as pellet gun can kill a P.O bot in like a sec while it takes a long time for the ray gun to do it.

I will start working on this ASAP.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on December 12, 2010, 08:23 pm
Updates Coming Soon...
Title: 3D Game Theories, Strategies and Statistics
Post by: Spellmage on December 14, 2010, 09:07 pm
For a real challenge, stack enemies. Such as instead of just 1 dragon man who can kill you in 40 seconds, pick 3 for a hard challenge (10 second kill) And also, you should add what enemy groups are most fun to fight.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on December 14, 2010, 09:09 pm
Posted By: spellmageFor a real challenge, stack enemies. Such as instead of just 1 dragon man who can kill you in 40 seconds, pick 3 for a hard challenge (10 second kill) And also, you should add what enemy groups are most fun to fight.

These can be very helpful features to add.
Title: 3D Game Theories, Strategies and Statistics
Post by: Spellmage on December 14, 2010, 09:22 pm
I find something like a 2 po.bot and a dragon man, fun to fight. Plus any large group of P.O bots are always fun. :D
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on December 14, 2010, 09:29 pm
Posted By: spellmageI find something like a 2 po.bot and a dragon man, fun to fight. Plus any large group of P.O bots are always fun. :D

Yeah. It makes for a very fun challenge.
Title: 3D Game Theories, Strategies and Statistics
Post by: fableman on January 06, 2011, 10:35 pm
Check out Grant's thread on 3D Ideas, I have some nice ideas posted there! :D
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on January 18, 2011, 06:09 pm
Updates coming soon!
Title: 3D Game Theories, Strategies and Statistics
Post by: fableman on January 27, 2011, 09:32 am
Posted By: sansander97Updates coming soon!
O rly? :D
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on January 27, 2011, 07:07 pm
Posted By: fableman
Posted By: sansander97Updates coming soon!
O rly? :D

Yes, really. :P
Title: 3D Game Theories, Strategies and Statistics
Post by: raquzzic on January 27, 2011, 07:13 pm
I don't think these statistics are reliable.

mainly because 10 shots and you die isn't reliable when you have other factors like which character your using...
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on January 27, 2011, 08:22 pm
Posted By: raquzzicI don't think these statistics are reliable.

mainly because 10 shots and you die isn't reliable when you have other factors like which character your using...

I see where you are getting that.
Title: 3D Game Theories, Strategies and Statistics
Post by: jfurey14 on February 26, 2011, 06:16 pm
7 and a half has a ton of spelling errors. This theory could be updated though...
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on February 26, 2011, 06:53 pm
Posted By: jfurey147 and a half has a ton of spelling errors. This theory could be updated though...

I only located 2. Is that correct?
Title: 3D Game Theories, Strategies and Statistics
Post by: jfurey14 on February 27, 2011, 08:13 am
3 if I recall.

1) Darut1234l
2) The Experiemnts, should be The Experiment.
3) Youngcaliman doesn't have his name capitalized at any place.

These were the ones I found.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on February 27, 2011, 08:49 am
Posted By: jfurey143 if I recall.

1) Darut1234l
2) The Experiemnts, should be The Experiment.
3) Youngcaliman doesn't have his name capitalized at any place.

These were the ones I found.

Fixed.
Title: 3D Game Theories, Strategies and Statistics
Post by: jfurey14 on February 27, 2011, 09:59 am
Posted By: sansander97
Posted By: jfurey143 if I recall.

1) Darut1234l
2) The Experiemnts, should be The Experiment.
3) Youngcaliman doesn't have his name capitalized at any place.

These were the ones I found.

Fixed.
Awesome. I'll alert you if I find anymore.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on February 27, 2011, 11:13 am
Posted By: jfurey14
Posted By: sansander97
Posted By: jfurey143 if I recall.

1) Darut1234l
2) The Experiemnts, should be The Experiment.
3) Youngcaliman doesn't have his name capitalized at any place.

These were the ones I found.

Fixed.
Awesome. I'll alert you if I find anymore.

Okay.
Title: 3D Game Theories, Strategies and Statistics
Post by: jfurey14 on February 27, 2011, 07:02 pm
Found another spelling error. In the 5th section, 2nd paragraph, you used the word knowone. That's not a word, so replace it with no one.
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on February 27, 2011, 08:30 pm
Posted By: jfurey14Found another spelling error. In the 5th section, 2nd paragraph, you used the word knowone. That's not a word, so replace it with no one.

Fixed.
Title: 3D Game Theories, Strategies and Statistics
Post by: logger12345 on March 01, 2011, 04:41 am
You might want to close this, incase of spam....
Title: 3D Game Theories, Strategies and Statistics
Post by: sansander97 on March 01, 2011, 06:44 am
Posted By: logger12345You might want to close this, incase of spam....

Members are contributing to the information given in my guide. I don't want to prevent them from contributing.
Title: 3D Game Theories, Strategies and Statistics
Post by: logger12345 on March 01, 2011, 08:41 am
Just warning you....
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 08:58 am
AH! I LIKE 3D GAMES THAT CREATED IN VERSION HIT AND RUN.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 08:59 am
Posted By: patrickryanAH! I LIKE 3D GAMES THAT CREATED IN VERSION HIT AND RUN.

Like it.
Everyone Play my 3d games also.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:01 am
Runny,Games are favourite...

Posted By: patrickryan
Posted By: patrickryanAH! I LIKE 3D GAMES THAT CREATED IN VERSION HIT AND RUN.

Like it.
Everyone Play my 3d games also.

Must be easy. It was easy.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:09 am
Posted By: patrickryaneveryone listen. 5 Of them are denied, and will be accepted next time. Those are the members:
1)Notredame
2)Pizzaman1
3)Chowder
4)Sasander97
5)Spellmage

Thank for making this.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:17 am
Posted By: patrickryan What is needed to be main site moderator?


Wait....

Recommended Answer By: patrickryan
Lets inspect the Sceret Member!
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:25 am
Posted By: patrickryanReaction...quests......downloads......updates........rescuements...... whatever!


Wait.... BLOCKED


Lets go!


patrickryan: What???
sasander97: Yes patrickryan. It's correct.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:27 am
Patrickryan :Move! Move! Move! Move! Move! Lets go! Lets go! Lets go!
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:30 am
sasander97: STOP!!! DANGER

[BLOCKED]

Posted by patrickryanEndangered species are pizzamans! Danger! [ACCEPTED]



Must be.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:34 am
Patrickryan:Take this! [ACCEPTED By: Sasander97]
ALERT!!! ALERT!!! ALERT!!!

Acess to lead this message.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:36 am
Posted by: (ALL)Patrickryan has been acessed to finals.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:47 am
it was a dream of live, What level am I? Check out from my public profile.
Title: 3D Game Theories, Strategies and Statistics
Post by: patrickryan on March 12, 2011, 09:51 am
A Bomb On Sploder, Who launched it!
Title: 3D Game Theories, Strategies and Statistics
Post by: peterzhang1 on March 16, 2011, 02:49 pm
i wonder if invisibility will let you threw snaggers?
Title: 3D Game Theories, Strategies and Statistics
Post by: Danny168 on March 23, 2011, 04:31 am
This thread is really helpful for newbies.
Title: 3D Game Theories, Strategies and Statistics
Post by: yuck3 on March 23, 2011, 07:35 pm
Posted By: Danny168This thread is really helpful for newbies.
DO NOT SAY THAT EVER AGAIN!!!!
Title: 3D Game Theories, Strategies and Statistics
Post by: Danny168 on March 30, 2011, 11:10 am
Posted By: yuck3
Posted By: Danny168This thread is really helpful for newbies.
DO NOT SAY THAT EVER AGAIN!!!! HEAR THE N00B? OH WAIT, WAS IT NEWBIE? XD
Title: 3D Game Theories, Strategies and Statistics
Post by: michael2000 on March 31, 2011, 05:17 am
Posted By: yuck3
Posted By: Danny168This thread is really helpful for newbies.
DO NOT SAY THAT EVER AGAIN BECAUSE I AM A NOOB!!!!HEAR ME???
Title: 3D Game Theories, Strategies and Statistics
Post by: keyboardmaster59 on April 14, 2011, 05:44 pm








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Title: 3D Game Theories, Strategies and Statistics
Post by: yuck3 on May 13, 2011, 08:33 pm
Posted By: michael2000
Posted By: yuck3
Posted By: Danny168This thread is really helpful for newbies.
DO NOT SAY THAT EVER AGAIN BECAUSE I AM A NOOB!!!!HEAR ME???
LOLROFL:D
Title: 3D Game Theories, Strategies and Statistics
Post by: shayminlord789 on June 07, 2011, 07:31 pm
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Title: 3D Game Theories, Strategies and Statistics
Post by: ckxgames on June 25, 2011, 12:32 am
Impressive guide :)
Title: 3D Game Theories, Strategies and Statistics
Post by: alphazero44 on June 30, 2011, 02:18 am
How do you change the description at the mission briefing? Like instead of 'We planned an incursion at the border planet...' there could be 'Your craft is crashing, and your only hope is to beam out...' etc.
Title: 3D Game Theories, Strategies and Statistics
Post by: Neutralization on June 30, 2011, 06:00 am
Posted By: alphazero44How do you change the description at the mission briefing? Like instead of 'We planned an incursion at the border planet...' there could be 'Your craft is crashing, and your only hope is to beam out...' etc.

When you publish the game:

1. Click "Write your own mission description"
2. Enter it in the box below.
3. ???
4. Profit!
Title: 3D Game Theories, Strategies and Statistics
Post by: alphazero44 on July 07, 2011, 05:15 am
How do you add two computer cores, or a prison and a reactor? I've seen it in other games, but I can't do it in the creator.
Title: 3D Game Theories, Strategies and Statistics
Post by: Jagger on October 20, 2011, 02:30 am
Good guide.
Title: 3D Game Theories, Strategies and Statistics
Post by: Startrekzooka on January 30, 2012, 05:40 pm
Good.
Title: 3D Game Theories, Strategies and Statistics
Post by: GameDude on May 06, 2012, 11:48 am
Kool!