Classic Sonic Remix (mine):
Definitely way above Classic Sonic Blast, but still not as good as Space Warrior Advanced in-terms of platforming, Imo. It's a fun game, one that succeeded in being salued despite it being a bit rushed in areas as I didn't have time to polish it fully the way I wanted it to be. But it still turned out fine, despite it being rushed.
6.8/10
Black Bricks:
Couldn't get that far, so can't say anything.
A step too far:
This game was brilliantly made, great levels with innovative "gimmicks" which blew me away. Despite this game lacking something that Witch Chaos had (I think it's the atmosphere), it still did great when you consider the limited time Lordeldar had to polish it up until the deadline. And it frustrates me that it didn't win over Chamber of Magic (even though I'm happy for Ethan's joy).
9/10
One hit Kevin 3:
This is a well-made game, which did what it was set out- to do. And despite it not being the kind of game I prefer to play the most, it still did what it was intentionally made to do. Which is to make the player think on their feet almost constantly.
7/10
Arcade Mania:
This game lacked lives, health and really needed to have its empty spaces be filled up by interesting setpieces. However, despite those major complaints, this is still an okay game, considering what Deion has created beforehand. He is still in the process of learning and has a lot to learn, but for sploder's today standards (which are fairly low) this is an alright game.
6/10
Chamber of Magic:
A pretty good game, if I say so myself. I definitely agree with Master on that it felt like the empty spaces really put this game down quite a bit (which is why I objectively think this game shouldn't have one). With all that said though, this is still a pretty good game which is fairly interesting to play. Even if the platforming is a little frustrating.
7.2/10
Jumbly jungle:
From what I remember, I oddly enough actually enjoyed this one. Despite me hating Meta's other games. I don't know what it is, but I just feel that he made the platforming a bit more interesting this time around. Even if the general game design (which Meta has a record for doing) is extremely frustrating.
7/10
Missing:
A fairly messy game with very messy design-choices. The ideas could (maybe) work on paper, but the execution is just off in almost every way (graphics, gameplay, and story). This game was just confusing, and that's why I find it average. And that's why I'm also questioning why this game got featured.
5/10
Unovi's game:
Haven't played it yet. But I'll take people's word for the low-quality it has. I couldn't care less if Unovi made the game long, quality over quaninity, period.
Time Travel (mine):
Definitely one of the worst puzzle games I've made in a long time. It not only reminded me of why I should've stopped bothering to make puzzle plats to perfectly begin with, but it also reminded me of my old-school (and generally really weird) design-choices.
4/10