Author Topic: <Hype> Gravity  (Read 1645 times)

Online star34

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<Hype> Gravity
« on: March 10, 2019, 09:56 am »
This game was inspired by wetfordo.

How to play: move with the arrow keys, jump with the ↑, and when you're upside down jump with w and don't hold it in for too long. I suggest muting the game.

<a href="http://www.sploder.com/game5.swf?s=d005g6lf&amp;cs=1" target="_blank" class="new_win">http://www.sploder.com/game5.swf?s=d005g6lf&amp;cs=1</a>

<a href="http://www.sploder.com/game5.swf?s=d005h25r&amp;cs=1" target="_blank" class="new_win">http://www.sploder.com/game5.swf?s=d005h25r&amp;cs=1</a>

<a href="http://www.sploder.com/game5.swf?s=d005h25u&amp;cs=1" target="_blank" class="new_win">http://www.sploder.com/game5.swf?s=d005h25u&amp;cs=1</a>

<a href="http://www.sploder.com/game5.swf?s=d005h260&amp;cs=1" target="_blank" class="new_win">http://www.sploder.com/game5.swf?s=d005h260&amp;cs=1</a>

« Last Edit: April 06, 2019, 06:24 pm by star34 »
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Online Ethan2009

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Re: <Hype> Gravity
« Reply #1 on: March 10, 2019, 12:15 pm »
nice!!!
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Offline duck5557474

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Re: <Hype> Gravity
« Reply #2 on: March 10, 2019, 01:08 pm »
This game was inspired by wetfordo.

How to play: move with the arrow keys, jump with the ↑, and when you're upside down jump with w and don't hold it in for too long. I suggest muting the game.

<a href="http://www.sploder.com/game5.swf?s=d005g6lf&amp;cs=1" target="_blank" class="new_win">http://www.sploder.com/game5.swf?s=d005g6lf&amp;cs=1</a>

Wasn't this also inspired by SMG2, to an extent?
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Offline duck5557474

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Re: <Hype> Gravity
« Reply #3 on: March 10, 2019, 01:09 pm »
I like it!
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Online star34

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Re: <Hype> Gravity
« Reply #4 on: March 10, 2019, 01:17 pm »
Wasn't this also inspired by SMG2, to an extent?
yes
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Offline duck5557474

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Re: <Hype> Gravity
« Reply #5 on: March 10, 2019, 02:57 pm »
yes

Yeah, I thought so, that game is awesome!
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Online star34

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Re: <Hype> Gravity
« Reply #6 on: March 12, 2019, 10:07 pm »
Made level 2. Will probably tweak it later. I'm just too tired to work right now.
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Online star34

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Re: <Hype> Gravity
« Reply #7 on: March 29, 2019, 05:06 pm »
Made an entirely new level 2. :D
Will probably scrap level 3.
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Online star34

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Re: <Hype> Gravity
« Reply #8 on: March 29, 2019, 09:35 pm »
Scrapped level 3 and made an entirely new one. :D
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Online star34

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Re: <Hype> Gravity
« Reply #9 on: March 29, 2019, 09:48 pm »
Oh by the way, duck, you're on level 3. ;D
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Online star34

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Re: <Hype> Gravity
« Reply #10 on: March 30, 2019, 06:51 pm »
There is now a level 4. Level 4 has new gravity blocks which turn the gravity left or right.
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Online star34

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Re: <Hype> Gravity
« Reply #11 on: March 30, 2019, 07:00 pm »
Hey people, could you get back some feedback on the game so I know what to change
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Online star34

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Re: <Hype> Gravity
« Reply #12 on: March 31, 2019, 05:31 pm »
Made level 1 easier and made some platforms more slippery when you're upside down.
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Online star34

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Re: <Hype> Gravity
« Reply #13 on: April 06, 2019, 06:26 pm »
Tweaked level 2 a little and tweaked level 4 a lot.
Also made levels more accessible. More convenient for you and for me.
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Online star34

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Re: <Hype> Gravity
« Reply #14 on: April 26, 2019, 08:54 pm »
Made level 5 but only I can see it. I have probably already revealed too much.
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Online star34

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Re: <Hype> Gravity
« Reply #15 on: April 26, 2019, 08:55 pm »
Hey people, tell me any tweaks I should make.
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Online star34

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Re: <Hype> Gravity
« Reply #16 on: May 03, 2019, 06:49 pm »
Almost done with level 6. I just have to figure out how to make a door that kills you when you touch it but removes when you touch the key. If you know how to make this, then tell me.
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Online star34

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Re: <Hype> Gravity
« Reply #17 on: May 11, 2019, 06:02 pm »
Tweaked level 5 and finished level 6. I just decided to remove the death doors.
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Online star34

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Re: <Hype> Gravity
« Reply #18 on: May 17, 2019, 08:21 pm »
Tweaked level 6 to make it harder
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Online star34

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Re: <Hype> Gravity
« Reply #19 on: May 21, 2019, 09:03 pm »
Made level 7 which has red gravity blocks spawning in and out. Also, could you guys please give some feedback on the levels I've posted. I also accidentally published the full 7 levels so have fun with that. And finally, does anyone know how to add more than 9 levels?
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