Author Topic: Review & Feature Center  (Read 1633 times)

Offline Rockyroad797

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Re: Review & Feature Center
« Reply #90 on: May 20, 2019, 03:37 am »
 

Offline lordeldar

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Re: Review & Feature Center
« Reply #91 on: May 20, 2019, 06:25 am »
www.sploder.com/games/members/rockyroad797/play/wave-of-domination/ - feature and review request, probably do one of them
I'm not doing reviews but this is not feature worthy. It's plagued with design flaws. The game feels like a switch hunt with awkward level design, half the time I just scanned the whole map until I found what I had just triggered. Add in invisible switches placed in weird areas and it's not fun. Also, why is this destroy all enemies? You've made a game where it is awkward to destroy every last enemy, yet you've not put a crystal or anything to mark the end.

http://www.sploder.com/games/members/ethan2009/play/rockies/
feature and maybe review pls
Abstain for feature. Not a fan of the way you used turrets or hotblocks that the player was forced to touch. There was also a lack of health and some questionable placement choices (Having a random firetroll after the hotblock platforming over lava fall down and trap me kinda killed my motivation to keep trying)

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Offline Ethan2009

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Re: Review & Feature Center
« Reply #92 on: May 20, 2019, 07:33 am »
Abstain for feature. Not a fan of the way you used turrets or hotblocks that the player was forced to touch. There was also a lack of health and some questionable placement choices (Having a random firetroll after the hotblock platforming over lava fall down and trap me kinda killed my motivation to keep trying)
But What if I edited it?
8)
 

Offline seanthechinaman

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Re: Review & Feature Center
« Reply #93 on: May 20, 2019, 11:19 am »
But What if I edited it?
Then he'd feature it.
 

Offline Rockyroad797

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Re: Review & Feature Center
« Reply #94 on: May 20, 2019, 12:16 pm »
Then he'd feature it.

What if I edited mine?
 

Offline lordeldar

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Re: Review & Feature Center
« Reply #95 on: May 20, 2019, 12:35 pm »
But What if I edited it?
I don't know if just fixing that would make it feature worthy, but it would make it better

What if I edited mine?
One of the problems I have in your game is the fact that it's an awkwardly executed switch hunt, you would have to change a lot to fix that and being honest with you I think taking that as a learning experience starting a new game from scratch would be a much better option

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Offline Ethan2009

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Re: Review & Feature Center
« Reply #96 on: May 20, 2019, 03:32 pm »
Im also not sure how there's a lack of health as I easily beat the game, with 2 or 3 lives to spare
8)
 

Offline lordeldar

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Re: Review & Feature Center
« Reply #97 on: May 20, 2019, 03:45 pm »
Im also not sure how there's a lack of health as I easily beat the game, with 2 or 3 lives to spare
Didn't see any health anywhere except for 1 life, which I lost to the hotblock platforming section

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Offline Ethan2009

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Re: Review & Feature Center
« Reply #98 on: May 20, 2019, 04:14 pm »
Didn't see any health anywhere except for 1 life, which I lost to the hotblock platforming section
That's why you gotta explore
8)
 

Offline Rockyroad797

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Re: Review & Feature Center
« Reply #99 on: May 21, 2019, 02:53 am »
I don't know if just fixing that would make it feature worthy, but it would make it better
One of the problems I have in your game is the fact that it's an awkwardly executed switch hunt, you would have to change a lot to fix that and being honest with you I think taking that as a learning experience starting a new game from scratch would be a much better option
'

It's ok, then I want someone to review this ALREADY featured action plat -
www.sploder.com/games/members/rockyroad797/play/space-tatooine/
 

Offline Ethan2009

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Re: Review & Feature Center
« Reply #100 on: May 21, 2019, 07:39 am »
'

It's ok, then I want someone to review this ALREADY featured action plat -
www.sploder.com/games/members/rockyroad797/play/space-tatooine/
I'm not reviewing it because you won't like the review.
8)
 

Offline Rockyroad797

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Re: Review & Feature Center
« Reply #101 on: May 21, 2019, 08:58 am »
I'm not reviewing it because you won't like the review.

Then do not. :)
 

Offline seanthechinaman

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Re: Review & Feature Center
« Reply #102 on: May 21, 2019, 09:33 am »
I'm not reviewing it because you won't like the review.
Unless you're going to be purposefully rude, criticism is always welcome, and if Rocky takes it badly, shame on him!
 

Offline Rockyroad797

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Re: Review & Feature Center
« Reply #103 on: May 21, 2019, 09:34 am »
Unless you're going to be purposefully rude, criticism is always welcome, and if Rocky takes it badly, shame on him!

Don't go on that extreme spectrum, I am not going to take it badly, I'm now almost twelve not nine.
 

Offline seanthechinaman

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Re: Review & Feature Center
« Reply #104 on: May 21, 2019, 09:38 am »
Don't go on that extreme spectrum, I am not going to take it badly, I'm now almost twelve not nine.

Rocky, don't worry, I said ' if '. I don't expect you to take it badly, but if you did, it wouldn't be Ethan's fault unless he had purposefully provoked you through his review.
 

Offline Rockyroad797

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Re: Review & Feature Center
« Reply #105 on: May 21, 2019, 09:39 am »
Rocky, don't worry, I said ' if '. I don't expect you to take it badly, but if you did, it wouldn't be Ethan's fault unless he had purposefully provoked you through his review.

He is bummed because he lost so early, I can't help in that because that game is deadly hard even for many others.
 

Offline lordeldar

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Re: Review & Feature Center
« Reply #106 on: May 21, 2019, 10:00 am »
He is bummed because he lost so early, I can't help in that because that game is deadly hard even for many others.
The problem is the start of the game is deadly hard because it's poorly designed. The switches are way too close to each other (Making this section incredibly tedious unless you cheese it with grapple), followed by bots that can potentially push you off and some lava platforming with trap doors. That isn't fun at all. It's just absurdly difficult for the sake of being difficult. Instead of thinking "how can I make this fun" you've thought "how can I make this as hard as humanly possible".

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Offline Rockyroad797

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Re: Review & Feature Center
« Reply #107 on: May 21, 2019, 10:04 am »
The problem is the start of the game is deadly hard because it's poorly designed. The switches are way too close to each other (Making this section incredibly tedious unless you cheese it with grapple), followed by bots that can potentially push you off and some lava platforming with trap doors. That isn't fun at all. It's just absurdly difficult for the sake of being difficult. Instead of thinking "how can I make this fun" you've thought "how can I make this as hard as humanly possible".

In fact, all I thought was "How Can I make it feature-worthy", and also, if you'd like, I would add a second life and have the checkpoint after the perm sequence :)
 

Offline lordeldar

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Re: Review & Feature Center
« Reply #108 on: May 21, 2019, 10:12 am »
In fact, all I thought was "How Can I make it feature-worthy", and also, if you'd like, I would add a second life and have the checkpoint after the perm sequence :)
Sure, while you're at it you should open out the perm sequence. Maybe just move the blocks to the left and put bigger gaps between the perms. As it is it's too claustrophobic and it's not really enjoyable because of that

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Offline Ethan2009

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Re: Review & Feature Center
« Reply #109 on: May 21, 2019, 03:30 pm »
He is bummed because he lost so early, I can't help in that because that game is deadly hard even for many others.
Nah, I got further than that and im not as salty as that, but whenever I gave legit criticism, you made up some excuse and gave some reason that someone else said it was good, but never listened to what any criticism said. Why would I review a game that has a lot of flaws, and tell you how to improve when you say it's my fault?
« Last Edit: May 21, 2019, 04:05 pm by Ethan2009 »
8)
 

Offline Rockyroad797

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Re: Review & Feature Center
« Reply #110 on: Yesterday at 03:03 am »
Nah, I got further than that and im not as salty as that, but whenever I gave legit criticism, you made up some excuse and gave some reason that someone else said it was good, but never listened to what any criticism said. Why would I review a game that has a lot of flaws, and tell you how to improve when you say it's my fault?

You review it if you want, and when you point out the flaws it actually helps me to edit it and make it better