Author Topic: Sploder Tower Defense  (Read 360 times)

Offline Awesomefinnz

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Sploder Tower Defense
« on: November 21, 2019, 08:59 pm »
(Inspired by Bolsillos' Sploder Civilization)

SPLODER TOWER DEFENSE

wats dis game about?

well...

It's about having your own personal tower, defending it by any means from all dangers around you.

This is your Base: Hx <-- the sup is your tower level, it can go max to Lv 10

Upgrading your tower will cost money, so take note on this equation --> [1000x] x is the level of your tower. Example: If your base is Lv 3 and want to upgrade to lv 4, you have to pay 1000*(3) Gold, total 3000 gold.

How to play? To start off, you need to fill the following:

Nickname (In-game name):

Area/Land name:


After that, you get yourself a Lv 1 Base with a Lv 1 Arrow Launcher. You will also start with two units: Swordsman (w) & Defender (d). While in your area, You can buy from the shop, go to campaigns or attack other players. (How to play against enemy in the next post)

BASE SYMBOLS:
@ - Base is in under no particular pressure
# - Currently in Campaign (Enemy players cannot attack you)
% - PvP (Enemy players cannot attack you except your challenger)
$ - Raided by NPC enemies

Each person starts with 1000 gold + a Lv 1 Gold generator. Every 24 hours it produces 250 gold, you can level it up to produce more gold in the shop.
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #1 on: November 21, 2019, 08:59 pm »
HOW TO PLAY AGAINST AN ENEMY?

This is a turn based game. Your goal is to make your enemy's base reach 0 hp.

This is the map where you will be facing off your enemy, for instance... Grassland 1

H1[---][---][---][---][---][---][---][---][---]H0
^ this white base is you, you get to start first. (in case of campaign, PvP will be chosen randomly)

You can deploy one of the existing units: w & d

w is an attacker type, he has more damage but has low health
d on the other hand, is a defensive type and has more health and slightly less damage than w

So why not start with a d (Always place it infront of the base)
(units will be coloured based on your base color)

H1[d--][---][---][---][---][---][---][---][---]H0

-Each unit has its Range Move, it is the amount of square tiles [---] that it can move
-d has a Range move of 1, so it will go 1 square tile

H1[---][d--][---][---][---][---][---][---][---]H0

Once you finish your turn, the enemy deploys his unit to the field with the color of the base. The enemy sends a w and moves it forward.

H1[---][d--][---][---][---][---][---][--w][---]H0

After he finishes moving, it's your turn. Let's fast forward this. Remember! You will have a limited capacity of YOUR soldiers on the field.

Turn: White H1[---][dw-][---][---][---][---][---][--w][---]H0

Turn: Black H1[---][dw-][---][---][---][---][--w][---][---]H0

Turn: White H1[---][---][dw-][---][---][---][--w][---][---]H0

Turn: Black H1[---][---][dw-][---][---][--w][---][---][---]H0

Turn: White H1[---][---][---][dw-][---][--w][---][---][---]H0

Turn: Black H1[---][---][---][dw-][--w][---][---][---][---]H0

The enemy w is within the player's w & d reach, so now the player commands his two soldiers to attack the enemy.

player w 1 attacks! 5 dmg to the enemy w!

Turn: white H1[---][---][---][dw-][--w2/8][---][---][---][---]H0

player d 1 attacks! enemy w is defeated, d advances one step

Turn: white H1[---][---][---][-w-][--d][---][---][---][---]H0

the enemy does nothing and skips his turn.
Another thing, you can also make your soldiers go back and defend your base. w goes back and d advances forward.

Turn: white H1[---][---][--w][---][---][--d][---][---][---]H0

Alright, fast forward! Or instant skip.

Turn: white H1[w--][---][---][---][---][---][---][---][d10/15--]H0

once your soldier is in range with the enemy tower, start attacking it.

player d 1 attack the enemy base!

Turn: white H1[w--][---][---][---][---][---][---][---][d10/15--]H021/25

this may take time to destroy the enemy base, make sure you get some items with you from the shop.

Notes: Soldiers have a cooldown by the number of turns like this on the sub: w1/2

Square tiles have always a maximum capacity of 3 units --> [---] example of a full square tile --> [wwd]
if one square tile is occupied by three units, no more units can stand on this tile nor advance if they have equal or lower range move than the number of full square tiles.

ANY MORE QUESTIONS PM ME
« Last Edit: November 23, 2019, 08:58 am by Awesomefinnz »
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #2 on: November 21, 2019, 09:00 pm »
WORLD MAP campaign

The further you go, the harder it becomes

Base <-- Your home
Grassland 1
Grassland 2
Grassland 3
Forest 1
Forest 2
Forest 3
Mountain 1
Mountain 2
Mountain 3
Desert 1
Desert 2
Desert 3
Cave 1
Cave 2
Cave 3
Ocean 1
Volcano 1
Volcano 2
Arctic 1
Arctic 2
Sky 1
Sky 2
Jungle 1
Jungle 2
Ocean 2
Grassland 4
Castle Entrance
Castle Quarters: Enoch
Castle Quarters: Zain
Castle Quarters: Mya
Castle Quarters: Kyle
« Last Edit: November 21, 2019, 09:14 pm by Awesomefinnz »
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #3 on: November 21, 2019, 09:00 pm »
Monster Info Shop!
G 1 100 G
G 2 200 G
G 3 300 G
F 1 400 G
F 2 500 G
F 3 600 G
M 1 700 G
M 2 800 G
M 3 900 G
D 1 1000 G
D 2 1100 G
D 3 1200 G
C 1 1300 G
C 2 1400 G
C 3 1500 G
O 1 1600 G
V 1 1700 G
V 2 1800 G
A 1 1700 G
A 2 1800 G
S 1 1700 G
S 2 1800 G
J 1 1700 G
J 2 1800 G
O 2 1900 G
G 4 2000 G
Castle Entrance 2100 G
Castle Q: Enoch 2200 G
Castle Q: Zain 2300 G
Castle Q: Mya 2400 G
Castle Q: Kyle 2500 G

SHOP:

Units: max upgrade per unit: 3 (Hp & Atk will double upon upgrading, but the other stats stay the same)

- Upgrade w: [250*level]

- Upgrade d: [250*level]

Buy a: (archer) 500 Gold
stats: HP: 5/5 Atk: 5 Range Move: 1 Atk range: 4 Atk type: melee
- Upgrade a: [500*level]

Buy b: (birb) 650 Gold
stats: HP: 12/12 Atk: 6 Range Move: 2 Atk range: 2 Atk type: melee Special: Fly
- Upgrade b: [650*level]

-More added soon-

BASE: base upgrade max: 10

-Upgrade base [1000 Gold*Base level]
-Plastic Wall HP: 25 400 Gold (walls hold enemies for a while, MAX 1 WALL)
-Brick Wall HP: 50 800 Gold
-Iron Wall HP: 75 1200 Gold
-Arrow Launcher upgrade: (max 5) [500 Gold*level]
-Bouncer 250 Gold(Pushes back enemies 1 square land in 3 range doing 3 dmg each enemy within the range, 1 time use)
-Launcher 500 Gold(Pushes back enemies 2 square lands in 4 range doing 6 dmg each enemy within the range, 1 time use)
-Thingabazooka 1000 Gold(Pushes back enemies 3 square lands in 5 range doing 9 dmg each enemy within the range, 1 time use)

-More Coming Soon-
« Last Edit: November 22, 2019, 07:15 am by Awesomefinnz »
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #4 on: November 21, 2019, 09:00 pm »
LANDS:
Nick: Kyle The Wraith

Land:
Ezgo Realms

Stats: #

HB1
HP: 50/50

-Lv 1 Arrow Launcher Atk: 5 Atk range: 3
-Unused slot
-Bouncer B

Max Unit Deployment: 3

Gold: 0

Gold Generator Lv 1 (+250 Gold)

Units:
w2 HP: 16/16 Dmg: 10 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)
d1 HP: 15/15 Dmg: 4 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)
a1 HP: 5/5 Dmg: 5 Range Move: 1 Atk range: 4 Atk type: Melee (one at a time)

Nick: Mr. Bohobe

Land:
The Awesome One's Island

Stats: @

H1
HP: 50/50

-Lv 1 Arrow Launcher Atk: 5 Atk range: 3
-Unused slot
-Unused slot

Max Unit Deployment: 3

Gold: 1000

Gold Generator Lv 1 (+250 Gold)

Units:
w1 HP: 8/8 Dmg: 5 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)
d1 HP: 15/15 Dmg: 4 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)

Nick: Thunder Storm

Land:
Lightning Arena

Stats:
DESTROYED BY IRONY

H1
HP: 50/50

-Lv 1 Arrow Launcher Atk: 5 Atk range: 3
-Unused slot
-Unused slot

Max Unit Deployment: 3

Gold: 1000

Gold Generator Lv 1 (+250 Gold)

Units:
w1 HP: 8/8 Dmg: 5 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)
d1 HP: 15/15 Dmg: 4 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)


Nick: Star

Land:
Star land

Stats: @

HL1
HP: 50/50

-Lv 1 Arrow Launcher Atk: 5 Atk range: 3
-Unused slot
-Launcher L

Max Unit Deployment: 3

Gold: 0

Gold Generator Lv 1 (+250 Gold)

Units:
w2 HP: 16/16 Dmg: 10 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)
d2 HP: 30/30 Dmg: 8 Range Move: 1 Atk range: 1 Atk type: Melee (one at a time)
« Last Edit: November 22, 2019, 11:51 pm by Awesomefinnz »
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #5 on: November 21, 2019, 09:01 pm »
Aight, you may now post  :))
 

Offline Bolsillos

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Re: Sploder Tower Defense
« Reply #6 on: November 22, 2019, 12:12 am »
Nickname (In-game name): Mr. Bohobe

Area/Land name: The Awesome One's Island


H1

Base Status: @

Gold: 1000

Level 1 Gold generator

Units: Swordsman (w) & Defender (d)

Level 1 Arrow Launcher
« Last Edit: November 22, 2019, 12:25 am by Bolsillos »

That's what Bohobes look like.




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Offline Rockyroad797

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Re: Sploder Tower Defense
« Reply #7 on: November 22, 2019, 06:53 am »
Nickname: Thunder Storm

Area/Land Name: Lightning Arena

H1

Base status: #

Gold: 1000

Level 1 generator

Units: swordsman and defender

Lvl 1 arrow launch

Check out THUNDER X

 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #8 on: November 22, 2019, 07:00 am »
Nickname: Thunder Storm

Area/Land Name: Lightning Arena

Base status: #

Your stats is #
Are you going to go to a campaign in a map?
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #9 on: November 22, 2019, 07:31 am »
Aight, so I buy a, upgrade w 1 level and buy a bouncer.

I'm left with 0 gold xD
 

Offline star34

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Re: Sploder Tower Defense
« Reply #10 on: November 22, 2019, 08:24 am »
Nickname: Star

Area/Land Name: Star land

H1

Base status: @

Gold: 0

Level 1 generator

Units: swordsman(lv. 2) and defender(lv. 2)

Lvl 1 arrow launch

Launcher
« Last Edit: November 22, 2019, 08:32 am by star34 »


In 365 days sploder dies :(
Will update monthly
http://bit.ly/2R8vHYj
 

Offline star34

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Re: Sploder Tower Defense
« Reply #11 on: November 22, 2019, 08:29 am »
I'll buy a launcher and upgrade my swordsman and defender.

I have 0 gold.


In 365 days sploder dies :(
Will update monthly
http://bit.ly/2R8vHYj
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #12 on: November 22, 2019, 09:06 am »
Land Added, Any questions dm me  ;)
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #13 on: November 22, 2019, 10:54 am »
HOW TO PLAY AGAINST AN ENEMY?
I have updated this! Make sure to read before going to any campaigns or raiding other players!
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #14 on: November 22, 2019, 11:51 am »
I go to campaign Grassland 1 and attack.

>Terrain Generated

Campaign enemies will have colors, since they're npcs

Turn: White H1[---][---][---][---][---][---][---][---][---]H0
Capacity: 0/3 Units: w2 d1 a1
Base Hp: 50/50 | Enemy Hp: 20/20

>Deploy w 1, advance 1 step

Turn: White H1[---][1w2--][---][---][---][---][---][---][---]H0
Capacity: 1/3 Units: w20/2 d1 a1
Base Hp: 50/50 | Enemy Hp: 20/20

>enemy sends out a m, sneds it 1 step forward

Turn: Black H1[---][1w2--][---][---][---][---][---][--m][---]H0
Capacity: 1/3 Units: w20/2 d1 a1
Base Hp: 50/50 | Enemy Hp: 20/20

>Deploy a 1, advance 1 step

Turn: White H1[---][1w21a1-][---][---][---][---][---][--m][---]H0
Capacity: 2/3 Units: w21/2 d1 a10/2
Base Hp: 50/50 | Enemy Hp: 20/20

>Enemy sends m forward 1 step

Turn: Black H1[---][1w21a1-][---][---][---][---][--m][---][---]H0
Capacity: 2/3 Units: w21/2 d1 a10/2
Base Hp: 50/50 | Enemy Hp: 20/20

>I send a1 1 step forward and attack m, deals 5 dmg!

Turn: White H1[---][-1w2-][1a1--][---][---][---][--m5/10][---][---]H0
Capacity: 2/3 Units: w2 d1 a1
Base Hp: 50/50 | Enemy Hp: 20/20

>
« Last Edit: November 22, 2019, 08:39 pm by Awesomefinnz »
 

Offline Rockyroad797

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Re: Sploder Tower Defense
« Reply #15 on: November 22, 2019, 10:43 pm »
Im out of this it looks wayy too complicated

Check out THUNDER X

 

Offline Bolsillos

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Re: Sploder Tower Defense
« Reply #16 on: November 22, 2019, 10:57 pm »
ANY MORE QUESTIONS DM ME
Discord message? Why not a PM here on the forums?

That's what Bohobes look like.




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Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #17 on: November 22, 2019, 11:33 pm »
Discord message? Why not a PM here on the forums?
Oh splode I said direct message me sorry XDXDXD
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #18 on: November 22, 2019, 11:48 pm »
Im out of this it looks wayy too complicated
Suddenly Thunder Arena gets a huge thunderstorm destroys the whole land, Thunderstorm arena has been destroyed!
 

Offline Bolsillos

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Re: Sploder Tower Defense
« Reply #19 on: November 23, 2019, 01:16 am »
Oh splode I said direct message me sorry XDXDXD
You should change it to "PM".

That's what Bohobes look like.




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Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #20 on: November 23, 2019, 08:59 am »
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #21 on: November 23, 2019, 09:04 am »
A group of 3 ms & 2 ms are heading towards The Awesome One's island! Estimated time of arrival to plunder the island is in about 12 - 24 hours!
 

Offline Bolsillos

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Re: Sploder Tower Defense
« Reply #22 on: November 23, 2019, 03:56 pm »

That's what Bohobes look like.




Sherlock Holmes from Dai Gyakuten Saiban 2 (Ace Attorney)
 

Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #23 on: November 23, 2019, 07:28 pm »
Very good.
There is a group of 5 monsters heading towards your island and you didnt prepare any defenses... What will you do?

Bah I knew that this game would be a bust...
 

Offline Bolsillos

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Re: Sploder Tower Defense
« Reply #24 on: November 23, 2019, 07:31 pm »
There is a group of 5 monsters heading towards your island and you didnt prepare any defenses... What will you do?

Bah I knew that this game would be a bust...
Uhhhhhhhhhhhhhhhhhh...

Yeah this is way harder than Civilization Sploder

That's what Bohobes look like.




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Offline Awesomefinnz

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Re: Sploder Tower Defense
« Reply #25 on: November 23, 2019, 07:32 pm »
Uhhhhhhhhhhhhhhhhhh...

Yeah this is way harder than Civilization Sploder
I knew it...

GAME THREAD STOP

This thread is no longer playable...
 

Offline star34

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Re: Sploder Tower Defense
« Reply #26 on: November 23, 2019, 09:15 pm »
Maybe try again but with simple rules


In 365 days sploder dies :(
Will update monthly
http://bit.ly/2R8vHYj