LINK LOGICLegend:
ON-appears/true
OFF-disappears/falseAND Gate
-Turns ON (appears) when all inputs are ON (activated)
NAND Gate
-Turns OFF (disappears) when all inputs are ON (activated)
OR Gate
-Turns OFF when ANY of the inputs are ON
NOR Gate
-Turns ON when ANY of the inputs are OFF
NOT Gate
-Gets one input and does the OPPOSITE (OFF TO ON/ ON TO OFF)
SWITCHESYellow Flower/Red Umbrella-looking Mushroom

-Begins OFF, Stays ON FOREVER.
Purple Flower/Turtle

-Begins ON, Stays OFF FOREVER.
Purple Mushroom (WITH SPOTS)
-Begins OFF, Turns ON temporarily.
Red Mushroom
-Begins ON, Turns OFF temporarily.
Target Switch

-Begins OFF, turns on when shot.
ON Switch
-Invisible switch. Turns ON FOREVER when touched.
OFF Switch
-Invisible switch. Turns OFF FOREVER when touched.
Trigger

-Activates ANY touch switches. (e.g. mushroom, turtle)
I would add more stuff about the creator, but I'm still trying to discover more on the new creator.
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If you're still confused about Link Logic, just go to geoff's game tutorials to see how they're used in-game.Hope this helped.
