Author Topic: CG's Weekly Contest! [Round 3 extended - Second criteria - Contestants needed!]  (Read 2454 times)

Offline Princess Matty

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Re: CG's Weekly Contest! [Round 2!]
« Reply #60 on: June 01, 2013, 05:50 am »
This is what happens when matty attempts a shooter...

http://www.sploder.com/games/members/gravitisy/play/stealth/

:P
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Offline Gamekid

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Re: CG's Weekly Contest! [Round 2!]
« Reply #61 on: June 01, 2013, 11:35 am »
This is what happens when matty attempts a shooter...

http://www.sploder.com/games/members/gravitisy/play/stealth/

:P
I'm in last place for sure now...
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Offline duncanb

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Re: CG's Weekly Contest! [Round 2!]
« Reply #62 on: June 01, 2013, 05:16 pm »
http://www.sploder.com/?s=d003i9vg
Not the best game ever just see what you think
 

Offline vpopsiclev

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Re: CG's Weekly Contest! [Round 2!]
« Reply #63 on: June 01, 2013, 06:08 pm »
Why am I so forgetful...
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Offline CG

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Re: CG's Weekly Contest! [Round 2!]
« Reply #64 on: June 02, 2013, 07:36 am »
Deadline is today.
 

Offline CG

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Re: CG's Weekly Contest! [Round 2!]
« Reply #65 on: June 02, 2013, 07:36 am »
http://www.sploder.com/?s=d003i9vg
Not the best game ever just see what you think
Please follow the criteria.
 

Offline Pythagoras

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Re: CG's Weekly Contest! [Round 2!]
« Reply #66 on: June 02, 2013, 07:37 am »
How long
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Offline CG

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Re: CG's Weekly Contest! [Round 2!]
« Reply #67 on: June 02, 2013, 07:59 am »
How long until what?
 

Offline Pythagoras

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Re: CG's Weekly Contest! [Round 2!]
« Reply #68 on: June 02, 2013, 08:00 am »
Until this round ends
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Offline CG

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Re: CG's Weekly Contest! [Round 2!]
« Reply #69 on: June 02, 2013, 08:08 am »
It ends today.
 

Offline Pythagoras

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Re: CG's Weekly Contest! [Round 2!]
« Reply #70 on: June 02, 2013, 08:13 am »
What time
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Offline CG

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Re: CG's Weekly Contest! [Round 2!]
« Reply #71 on: June 02, 2013, 08:20 am »
When today ends.
 

Offline Pythagoras

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Re: CG's Weekly Contest! [Round 2!]
« Reply #72 on: June 02, 2013, 08:30 am »
K
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Offline duncanb

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Re: CG's Weekly Contest! [Round 2!]
« Reply #73 on: June 02, 2013, 11:36 am »
I'm in last place for sure now...
I just rescued you from coming last
 

Offline Princess Matty

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Re: CG's Weekly Contest! [Round 2!]
« Reply #74 on: June 03, 2013, 06:39 am »
Bumpo
hi
 

Offline Princess Matty

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Re: CG's Weekly Contest! [Round 2!]
« Reply #75 on: June 06, 2013, 06:23 am »
ker bampo
hi
 

Offline CG

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Re: CG's Weekly Contest! [Round 2!]
« Reply #76 on: June 08, 2013, 03:07 am »
Muddy Meadow - 6/10 - I find it too much of an action game and not so much health. I liked the use of the capture the flags task and the difficulty of the game is pretty good, as I had pretty low health at the end, like you should do in a stealth game.

9 Lives: Switch - 7/10 - Again, hardly a stealth game and more of an action game. Did have a good example of a capture the flag and I did like how it had a unique style to it.

Steal - 8/10 - Very addicting. I like how you actually have to go at top speed across the map and that you're not able to stop, and chuck out some bots or whatever, as you'd get killed if you do so. Some of the enemies I think were too easy too dodge, although you could say it's a good job they're there as they stop you from having a time out to use your bots. It wasn't much of a good capture the flag game, as it may as well be a capture the crystal game. I feel it is a little bit hard, and I'm still trying to get far or possibly even beat it :3

 

Offline CG

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Re: CG's Weekly Contest! [Round 2!]
« Reply #77 on: June 08, 2013, 03:09 am »
Game Type: Platform
Genre: Adventure
Task: Capture the crystals
Must have: Enemies and hazards
Mustn't have: Puzzles

Deadline next Saturday, and I will judge on Sunday.
 

Offline Sploderepicbros

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Re: CG's Weekly Contest! [Round 2!]
« Reply #78 on: June 08, 2013, 03:13 am »
Game Type: Platform
Genre: Adventure
Task: Capture the crystals
Must have: Enemies and hazards
Mustn't have: Puzzles

Deadline next Saturday, and I will judge on Sunday.
Argh, I can't have the game I'm working on in. :(
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Offline Gamekid

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Re: CG's Weekly Contest! [Round 2!]
« Reply #79 on: June 08, 2013, 03:21 am »
Muddy Meadow - 6/10 - I find it too much of an action game and not so much health. I liked the use of the capture the flags task and the difficulty of the game is pretty good, as I had pretty low health at the end, like you should do in a stealth game.

9 Lives: Switch - 7/10 - Again, hardly a stealth game and more of an action game. Did have a good example of a capture the flag and I did like how it had a unique style to it.

Steal - 8/10 - Very addicting. I like how you actually have to go at top speed across the map and that you're not able to stop, and chuck out some bots or whatever, as you'd get killed if you do so. Some of the enemies I think were too easy too dodge, although you could say it's a good job they're there as they stop you from having a time out to use your bots. It wasn't much of a good capture the flag game, as it may as well be a capture the crystal game. I feel it is a little bit hard, and I'm still trying to get far or possibly even beat it :3
Kewl, I don't have a award request.
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Offline Sploderepicbros

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Re: CG's Weekly Contest! [Round 3!]
« Reply #80 on: June 08, 2013, 03:38 am »
What do you think of this?
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Offline duncanb

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Re: CG's Weekly Contest! [Round 3!]
« Reply #81 on: June 08, 2013, 12:53 pm »
looks cool add background
 

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Re: CG's Weekly Contest! [Round 3!]
« Reply #82 on: June 09, 2013, 03:10 am »
bump
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Offline CG

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Re: CG's Weekly Contest! [Round 3!]
« Reply #83 on: June 09, 2013, 03:20 am »
Looks good. Maybe add in a Jungle or something now as it is an adventure game.
 

Offline Sploderepicbros

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Re: CG's Weekly Contest! [Round 3!]
« Reply #84 on: June 09, 2013, 03:23 am »
Looks good. Maybe add in a Jungle or something now as it is an adventure game.
Mkay, I'll have a go. Maybe on the next level. I'm not too good at this type of stuff, so yeah.
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Offline Sploderepicbros

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Re: CG's Weekly Contest! [Round 3!]
« Reply #85 on: June 09, 2013, 03:26 am »
It contains one of those things where you have 2 lives and you have to get killed and touch the checkpoint. That's not a puzzle is it? Since it's used loads anyway
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Offline CG

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Re: CG's Weekly Contest! [Round 3!]
« Reply #86 on: June 09, 2013, 04:35 am »
I'll let you have that.
 

Offline Pai

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Re: CG's Weekly Contest! [Round 3!]
« Reply #87 on: June 09, 2013, 05:54 am »
I'll join.
 

Offline Sploderepicbros

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Re: CG's Weekly Contest! [Round 3!]
« Reply #88 on: June 09, 2013, 12:22 pm »
Well, I thought I'd use this project for a future game, so I've released level 1 as a demo. Please ignore level 2, that's a test for my next game. http://www.sploder.com/publish.php?s=d003kla7#.UbSrcuebPuI
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Offline Pythagoras

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Re: CG's Weekly Contest! [Round 3!]
« Reply #89 on: June 09, 2013, 02:17 pm »
Join
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