Author Topic: Cave World Soft Launch  (Read 1464 times)

Offline moolatycoon

  • The Golden King
  • Bugmeister
  • ******
  • Posts: 25,811
  • Karma: +882/-0
  • Self Esteem Points: 95
    • View Profile
Re: Cave World Soft Launch
« Reply #60 on: May 07, 2013, 09:40 pm »
What do the collectables and story elements do?
 

Offline Omega

  • Godzillasaurus
  • Soldier
  • Mogura
  • ****
  • Posts: 37,496
  • Karma: +847/-0
  • Rawr, I'm a dinosaur.
    • View Profile
    • My Blog
Re: Cave World Soft Launch
« Reply #61 on: May 08, 2013, 01:50 am »
I can't access the new game I'm working on. Whenever I tried to load it up, it loaded the game I was previously working on in the public Retro creator.
 

Offline Omega

  • Godzillasaurus
  • Soldier
  • Mogura
  • ****
  • Posts: 37,496
  • Karma: +847/-0
  • Rawr, I'm a dinosaur.
    • View Profile
    • My Blog
Re: Cave World Soft Launch
« Reply #62 on: May 08, 2013, 01:52 am »
Ok, nevermind. URL mistake.
 

Offline geoff

  • Administrator
  • Mortar
  • *****
  • Posts: 4,241
  • Karma: +2345/-0
    • View Profile
Re: Cave World Soft Launch
« Reply #63 on: May 08, 2013, 01:17 pm »
What do the collectables and story elements do?

Collectibles work just like the rings. No points are awarded until the end of the game (1000 points each) so you can't use them to level up your character, but they give you a lot of points for the leaderboard. You will see your collectables stack up at the score count at the Game Complete screen. This is just a way to allow for more goals in the game.

Story elements are just like signs... you can link text to them and they will show up in the text dialogue icon. Another way to add variety to games.
 

Offline G1

  • Disruptor
  • ****
  • Posts: 9,244
  • Karma: +1226/-0
  • ☆Just doing God's Work☆
    • View Profile
    • YouTube Channel
Re: Cave World Soft Launch
« Reply #64 on: May 08, 2013, 01:58 pm »
Thanks for the helpful videos on YouTube. Helped me a lot. Hope you will release it soon because I want to publish one.
Nothing is impossible for me, because nothing is impossible.
To reach the best you got to search for people who are better than you.
 

Offline blackhole2

  • Soldier
  • Disruptor
  • ****
  • Posts: 7,074
  • Karma: +589/-0
    • View Profile
Re: Cave World Soft Launch
« Reply #65 on: May 08, 2013, 02:46 pm »
Geoff,
I saved the game once, logged off
I loaded it, played with it and saved it again. Then I logged off
Now I'm loading it again, and the second saved one isn't appear for me...
It seems that it only saves the first one, and whenever I save the game more, it isn't working.
 

Offline kittysocks

  • The Narcissistic Psychopath
  • Electropede
  • *****
  • Posts: 21,603
  • Karma: +507/-0
  • I wonder why I come on here somedays.
    • View Profile
    • Go here.
Re: Cave World Soft Launch
« Reply #66 on: May 08, 2013, 02:55 pm »
Geoff,
I saved the game once, logged off
I loaded it, played with it and saved it again. Then I logged off
Now I'm loading it again, and the second saved one isn't appear for me...
It seems that it only saves the first one, and whenever I save the game more, it isn't working.
Using the right link?
Friendlist:
Minja
Ju
Firetrolik

Burn in hell for all I care list:
Big Squiddy
Bluefire
Redstorm
 

Offline Crazykittyzz

  • Soldier and a
  • Mainsite Employee
  • Mortar
  • *
  • Posts: 3,321
  • Karma: +177/-0
  • sivershadows ;-;
    • View Profile
    • Sploder
Re: Cave World Soft Launch
« Reply #67 on: May 08, 2013, 03:12 pm »
Thank you geoff thank if you can read this

 

Offline raquzzic

  • Soldier
  • Disruptor
  • ****
  • Posts: 6,761
  • Karma: +42/-0
    • View Profile
Re: Cave World Soft Launch
« Reply #68 on: May 09, 2013, 10:46 am »
Is it just me or are helmuts suddenly immune to sliding?

I thought the whole idea behind those foes were that you had to slide into them or use magic to harm them.
DEMO the Funk: http://forums.sploder.com/index.php/topic,315544.0.html

What's been said about the Funk so far:
"that was the most amazing arcade scroller I have ever played. I can't wait to try the full game. The demo I give a 10/10." -Matty
 

Offline geoff

  • Administrator
  • Mortar
  • *****
  • Posts: 4,241
  • Karma: +2345/-0
    • View Profile
Re: Cave World Soft Launch
« Reply #69 on: May 09, 2013, 03:04 pm »
Theyt shouldn't be. Cave World or Forest World or both?
 

Offline Error404

  • Adam's Girlfriend
  • Mortar
  • ***
  • Posts: 2,672
  • Karma: +163/-0
  • Hey there, I am Error and I'm glad to help anytime
    • View Profile
Re: Cave World Soft Launch
« Reply #70 on: May 09, 2013, 03:05 pm »
Good Geoff.








































































D












D








D











D









D