Author Topic: New PPG Concept?  (Read 146 times)

Offline Prince Daydream

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New PPG Concept?
« on: April 14, 2013, 02:06 pm »
http://www.sploder.com/games/members/daydream/play/untitled-4/

Please tell me if this was used before (or not). Thanks :)
 

Offline Prince Daydream

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Re: New PPG Concept?
« Reply #1 on: April 15, 2013, 04:38 pm »
Bump

Y U No Reply?! D:
 

Offline neostars111

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Re: New PPG Concept?
« Reply #2 on: April 15, 2013, 06:57 pm »
I was making a game like that, but the guy on the bottom would actually have trouble.

my games called parallel. basically guy on the bottom sees traps, guy on top sees solid floors. both are affected by what the other sees, and disortions can happen, where there are fake walls and lasers. if thats what you were gonna do, no, but its in the works.
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Offline Prince Daydream

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Re: New PPG Concept?
« Reply #3 on: April 15, 2013, 06:59 pm »
I was making a game like that, but the guy on the bottom would actually have trouble.

my games called parallel. basically guy on the bottom sees traps, guy on top sees solid floors. both are affected by what the other sees, and disortions can happen, where there are fake walls and lasers. if thats what you were gonna do, no, but its in the works.
Ah, alright. Actually I was going to use the bottom guy for controlling purposes. This concept has a lot of glitches in it, I'm trying to work them out.

Thanks for replying ;)
 

Online chucky12

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Re: New PPG Concept?
« Reply #4 on: April 16, 2013, 10:45 am »
I was making a game like that, but the guy on the bottom would actually have trouble.

my games called parallel. basically guy on the bottom sees traps, guy on top sees solid floors. both are affected by what the other sees, and disortions can happen, where there are fake walls and lasers. if thats what you were gonna do, no, but its in the works.
Similar to a Nitrome game called Yin Yang.
 

Offline Sploderepicbros

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Re: New PPG Concept?
« Reply #5 on: April 17, 2013, 11:37 am »
I think this has been used before, but I'm not 100% sure.
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