Author Topic: Plat theory enemy stats (need to add hp)  (Read 168 times)

Offline 10000truths

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Plat theory enemy stats (need to add hp)
« on: October 28, 2012, 05:16 pm »
You are dealt double damage when crouching
50% damage reduction with wooden shield
80% damage reduction with metal shield
25% damage reduction with armor level I
40% damage reduction with armor level II
50% damage reduction with armor level III
Damage reduction stacks multiplicatively, as shown in this table.


                                    W                           M

  Armor I             62.5% reduction       85% reduction

 Armor II              70% reduction        88% reduction

Armor III              75% reduction        90% reduction


Crusher: Damage in increments of 1.5
Steamer: 14 every 3 seconds
Energy beam: .75 seconds on, .75 seconds off, repeat. 18 per .75 seconds.
Barrel: 12 damage at closest
Spikes: Damage in increments of 10, 10 hits per second
Icicle: Damage in increments of 5
Lava: 40 damage every 7 seconds, or ~5.715 damage per second
Big Robot: 12.5 damage per punch, 3 punches per second
Robot: 2.5 damage per hit, 1 hit per second
Rocky: 40 damage per hit, 1 hit per second
Minion: 6 damage per hit, 2 hits per second
Mercenary: 3.5 damage per shot, 1 shot per second
Native: 10 damage per spear, 1 throw per 4 seconds
Big Mutant: 10 damage per hit, 1 hit per second
Mutant (both kinds): 10 damage per hit, 1 hit per second
Leonard: 12.5 damage per bite, 1 bite per second
Shark: 12.5 damage per bite, 2 bites per second
Segway: 40 damage per 3 seconds, or ~ 13.33 damage per second
EnemyMech: 12.5 damage per hit, 4 hits per second
Turret: 3.5 damage per shot, 3 shots per second
Probe: 3.5 damage per shot, 4 shots per second
Fire troll: 30 damage per shot, 1 shot per 2.25 seconds
Mongol: 5 damage per hit, 1 hit per second
Kikuchiyo: 20 damage per hit, 1 hit per second
Archie: 5 damage per shot, 1 shot per 2.25 seconds
George: 20 damage per hit, 1 hit per second
Thor: 20 damage per hit, 1 hit per second
Snarley: Each fire breath is 2 seconds. Depending on distance, damage varies greatly, but is 70 damage per breath at point blank
Thug: 4 damage per hit, 1 hit per second
NinjaBoy: 5 damage per star, 2.5 damage per sword hit, 1 hit/throw per second
VampireBat: 2.5 damage per bite, 1 bite per 1.5 seconds