Author Topic: [HYPE] Lost - EGD [1 Screenshot]  (Read 305 times)

Offline CG

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[HYPE] Lost - EGD [1 Screenshot]
« on: March 24, 2013, 07:43 am »
Battle through the jungle when you explore dark underground caves, swim through different rivers and jump from trees to trees in Lost!

Name: Lost
Creator: Platform
Genre: Action/Adventure
Levels: 9
Music: Witchcraft
Release Date: EGD

Screenshot:



 

Offline El Cielo Primo [Chloride]

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #1 on: March 24, 2013, 07:55 am »
 ;) Can I be a tester?
 

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #2 on: March 24, 2013, 08:13 am »
;) Can I be a tester?
I don't know whether or not I'll be accepting testers yet but I might accept a few testers for each level.
 

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #3 on: March 25, 2013, 03:53 am »
Bump.
 

Offline Pythagoras

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #4 on: March 25, 2013, 07:36 am »
please can I test
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Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #5 on: March 25, 2013, 01:19 pm »
Maybe. I'm not accepting testers yet.
 

Offline G1

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #6 on: March 25, 2013, 02:26 pm »
Let me know if you want testers in the future. I can be one of them.

Great scenery.
Nothing is impossible for me, because nothing is impossible.
To reach the best you got to search for people who are better than you.
 

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #7 on: March 25, 2013, 02:54 pm »
Thanks.
 

Offline sto4

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #8 on: March 25, 2013, 09:01 pm »
Try to make pathways run-on a little bit more and make this game have some length. Great scenery and concept; I have a feeling this will be a good one!
 

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #9 on: March 26, 2013, 02:58 am »
Okay, thanks for the advice.
 

Offline Princess Matty

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #10 on: March 26, 2013, 05:47 am »
Try to make pathways run-on a little bit more and make this game have some length. Great scenery and concept; I have a feeling this will be a good one!
I disagree with the pathways. I'm liking the look of it atm, and I think long pathways would be boring
hi
 

Offline G1

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #11 on: March 26, 2013, 11:15 am »
Does this game has stairs?  :)
Nothing is impossible for me, because nothing is impossible.
To reach the best you got to search for people who are better than you.
 

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #12 on: March 26, 2013, 11:45 am »
Does this game has stairs?  :)
What do you mean by stairs?
 

Offline G1

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #13 on: March 26, 2013, 05:22 pm »
What do you mean by stairs?
Sorry, I meant ladders.

Anyway, you have inspired me for my RPG. Thanks.
Nothing is impossible for me, because nothing is impossible.
To reach the best you got to search for people who are better than you.
 

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #14 on: March 26, 2013, 05:24 pm »
Oh right. I probably won't be using ladders.
 

Offline sto4

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #15 on: March 27, 2013, 04:23 pm »
I disagree with the pathways. I'm liking the look of it atm, and I think long pathways would be boring
I don't think I said that right haha; I do agree with what you're saying. Oh well I don't know how to put it. ;)
 

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #16 on: April 10, 2013, 12:37 pm »
Bump. I might get an updated screenshot up soon.
 

Offline TheBlueGuy21

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #17 on: April 10, 2013, 05:59 pm »
Maybe I could reserve a spot for future testing?
 

Offline woodchuck

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #18 on: April 16, 2013, 02:43 am »
Looks like possibly your best platform yet.  :) What kind of difficulty will it be?

Offline CG

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Re: [HYPE] Lost - EGD [1 Screenshot]
« Reply #19 on: April 16, 2013, 10:38 am »
Looks like possibly your best platform yet.  :) What kind of difficulty will it be?
I won't make it too hard. I want plenty of people to get far enough to see what I've done instead of just dying straight away in the first of the nine levels.