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Retro Arcade Game Creator - Enemy Statistics! [Basic]

JJS:
Retro Arcade Creator - Enemy Statistics!

Here I'll just list some basic things about the enemies in the Retro Arcade Creator, such as how they kill you, how to kill them, etc, just some basic stuff. This will be constantly added to, and once I get more experience I'll be able to add more things, so enjoy!



Name: Baddie.
Attack/s: Kick.
Attack/s Strength: Kick = 10/100 player health. Takes 10 kicks to defeat player.

To Kill: Player must bop on head twice (2), or shoot twice (2) with magic spell/s.
Points Earned For Killing: 50.



Name: Big Baddie.
Attack/s: Punch and Jump.
Attack/s Strength: Punch = 10/100 player health. Takes 10 punches to defeat player.
Jump = 20/100 player health. Takes 5 jumps to defeat player.

To Kill: Player must bop on head 4 times, or shoot with magic spells 4 times.
Points Earned For Killing: 200.



Name: Pointy.
Attack/s: Zap and Spike.
Attack/s Strength: Zap = 10/100 player health. Takes 10 zaps to defeat player. Spike = 10/100 player health. Takes 10 spikes to defeat player.

To Kill: Player must shoot twice (2) with magic spells.
Points Earned For Killing: 75.



Name: Helmut.
Attack/s: Zap.
Attack/s Strength: Zap = 10/100 player health. Takes 10 zaps to defeat player.

To Kill: Player must shoot twice (2) with magic spells.
Points Earned For Killing: 75.



Name: Grumble.
Attack/s: 'Spits' (?) Projectiles and Bites.
Attack/s Strength: Projectiles = 10/100 player health. Takes 10 projectiles to defeat player. Bites = 10/100 player health. Takes 10 bites to defeat player.

To Kill: Player must bop on head twice (2), or shoot twice (2) with magic spells.
Points Earned For Killing: 100.



Name: Cheep.
Attack/s: Peck.
Attack/s Strength: Peck = 10/100 player health. Takes 10 pecks to defeat player.

To Kill: Player must shoot once (1) with magic spell.
Points Earned For Killing: 25.



Name: Birdy.
Attack/s: Peck.
Attack/s Strength: Peck = 10/100 player health. Takes 10 pecks to defeat player.

To Kill: Player must shoot once (1) with magic spell.
Points Earned For Killing: 25.



Name: Snorkly.
Attack/s: Spike.
Attack/s Strength: Spike = 10/100 player health. Takes 10 spikes to defeat player.

To Kill: Player must shoot once (1) with magic spell. [NOTE: Snorkly cannot be shot while in water, must be shot out of water!
Points Earned For Killing: 0.



Name: Bogfish
Attack/s: Bite.
Attack/s Strength: Bite = 10/100 player health. Takes 10 bites to defeat player.

To Kill: Player must shoot once (1) with magic spell. [NOTE: Bogfish cannot be shot while in water, must be shot out of water!
Points Earned For Killing: 0.



Name: Jumpy.
Attack/s: Bite.
Attack/s Strength: Bite = 10/100 player health. Takes 10 bites to defeat player.

To Kill: Player must bop on head once (1), or shoot once (1) with magic spell.
Points Earned For Killing: 25.



Name: Boss.
Attack/s: Shoots projectiles.
Attack/s Strength: Projectiles = 10/100 player health. Takes 10 projectiles to defeat player.

To Kill: Player must shoot all 5 projectile-shooting-turrets with magic spells, the Boss will then explode.
Points Earned For Killing: 345.

Thank you for reading, I hope this helps you a little, keep in mind the things like points earned for killing etc were marked down from the results I got, if you got different scores for killing a certain enemy, let me know, they may vary from time to time!

-JJS

Wiki:
Cool! This is pretty neat and helpful :)

JJS:
Thanks.

MeowMeowFurryCat:
THANK YOU!!!

JJS:

--- Quote from: MeowMeowFurryCat on January 29, 2013, 08:07 pm ---THANK YOU!!!

--- End quote ---

NO PROBLEMO!!!

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