Author Topic: ~The Wild West!~ RPFG  (Read 787 times)

Offline jjlcl

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~The Wild West!~ RPFG
« on: October 08, 2012, 05:02 pm »
The Wild West!
v1.1
AKA The American Frontier

A roudy, spur-stompin' good time!

 

Duel with enemies,

  Form gangs with your friends,

Control lively towns,

      Conquer the Wild West!


_____________________________________

Application:

Name:(Westernly themed name)

Starter Weapon:(See starter weapons)

Appearance:(Detailed description)

Personality:(See personalities)

Hometown:(See Cities 1-6)

_____________________________________

Members:

Name: Tory Braveheart(Kait4945)
Starter Weapon: Winchester 94
Appearance: A slim, tall girl with brown hair.
Personality: Cowgirl  ;)
Hometown: San Fransisco

Name:Al Bullfighter(dudeguy1)
 Weapon: Winchester 94
Appearance:A muscly cowboy renowned for his speed. He has short brown hair and a serious criminal record.
Personality:Cowboy
Hometown:Gullysburg
$46

Name: Raven Davenport(Monnkeylocks)
 Weapon:Winchester 94
Appearance:A large strong looking man with four scars on his face always wears bandana
Personality:Rough
Hometown:Dalton
$15
____________________

Areas:

1.The Tradin' Post

2.The Fishin' Hole

3.The Rottin' Mines

4.The Happenin' Bar

5.Sweet Uninhabited Glory

___________

Cities:

1.Dalton

2.Gullysburg

3.Dodge City

4.San Fransisco (PE)

5.Willamette Valley

6.St. Joseph (PE)

7.(New City Slot 1)

8.(New City Slot 2)

9.(New City Slot 3)

10.(New City Slot 4)

___________

Personalities:

Rough: Experienced, but not well liked.

Rookie: A quick, unexperienced personality.

Cowboy: Average Experience, liked by most.

___________

*note* This game introduces a new concept with battles: duels. Therefor, speed is now an issue for duelling. If your weapon says 1/3 for rate of fire, it means 1 shot every three seconds.Each shot does the listed damage. So, if your weapon says 2/5, it means 2 shots every 5 seconds. Don't worry, during duels, I'll do the math.

___________

*These are all REAL weapons from the 18th and 19th century.

Trading Post:

              Starter Weapons:

                            Flintlock Pistol-Rate of fire: 1/3, 30D

                            Winchester 94-Rate of fire: 1/2, 20D

                            Dreyse Needle Gun-Rate of fire: 2/3, 15D

     Weapons:

Colt Peacemaker-Rate of fire: 3/1, 30D--$100

Carcano Needle Gun- Rate of fire: 2/1, 20D--$40

Ferguson Rifle-Rate of Fire: 3/5, 30D--$35

Colt Revolving Rifle- Rate of fire: 3/2, 25D--$50

Harper's Ferry Model 1805- Rate of fire: 3/4, 25D--$25

1873 45 Caliber Revolver- Rate of fire: 3/2, 20D, $35

Bison Bowie Knife- Rate of fire: 1/4, 100D, $40

6mm 1873 Fast-Draw Revolver- Rate of fire: 5/2, 15D, $50

M1869 Revolver- Rate of Fire: 2/1, 20D, $55

More to come!

_______________

Spurs

Iron spurs- Increases Strength level-$40 each spur

Stainless steel spurs-Increases Intelligence level-$40 each spur

Leopard Print Spurs-Increases Swag Level-$40 each spur

Aluminum Spurs-Increases speed level-$40 each spur

Clothes

(Chest Plates and cloaks effects can be combined.)

Torn cloak-$15 + 10HP

Iron chest plate- $30 + 20HP

Good Cloak-$30 + 20HP

Steel chest plate- $50 + 40HP

Velvet Cloak- $50 + 40HP

Platinum chest plate- $100 + 90HP

Leather Cloak- $100 + 90HP

_________________________

Torn pants- $15 + 10HP

Good Pants-$30 + 20HP

Velvet Pants-$50 + 40HP

Leather Pants-$100 + 90HP

_________________________

Moldy boots- $15 + 10HP

Good boots- $30 + 20HP

Leather boots- $50 + 40HP

____________________

Torn Hat- $15 + 10HP

Good Hat- $30 + 20HP

Leather Hat- $50 + 40HP

____________________

For those of you who are reading this, and are against pure violence, please note this IS NOT ALL ABOUT VIOLENCE! Duels are merely one form of making money.
There are many more ways to progress in this game. Ranching, farming, mining, and Trading are just a few ways. You can start cities, and even conquer existing ones.

____________________

Skills:
These rarely effect battle outcomes, but can effect everything else.
Strength: Pretty straight foward.
Swag: Just 'cuz.
Speed: Pretty straight foward.
Intelligence: Smarticlez.
Inginuity: Establishing stuff.
Crafting: Creating goods, like weapons and gear.
Mining: Pretty straight foward.
Ranching: Pretty straight foward.
Collecting: Pretty straight foward.


_____________________

Towns(Info)
In each town, there are 5 areas.
1.The Tradin' Post
   -Here, you will find the Post Office, buisness, and traders.
2.The Fishin' Hole
   -Here, you can find the pond,the river, The Boat Shack, and sometimes traders.
3.The Rottin' Mines
   -Here are the mines, where you can dig for gold and other valuables, but you can get hurt.
4.The Happenin' Bar
   -Here you can find the bar. Not much, because AT the bar, you can brawl, heal, Recruit gang members, and even meet a few people.
5.Sweet Uninhabited Glory
   -Here, you can build a home, visit other homes, hunt, or dig for treasure.
__________________________

Ranching, farming, and trading
Ranching and Farming all take place at your house, and require a lot of extra space.
Therefor, a tax must be issued for it. It is easily paid, however if your property is not well maintained, or natural events occur,it can be difficult. Simply pay a set amount for crop seeds, and at harvest time you sell it for a fortune. With Ranching, you must purchase animals, and pay a small weekly fee for feed/care. With ranching, you get money every week, not just at harvest time, and requirees less work, so it's more desirable even though it brings in less.   Trading is a great way to earn money, because you don't need to be present 24/7, but when you are, items almost always sell. However, there is a weekly tax for having a stall in The Tradin' Post.


________________________

Quests:
Quests can be collected by talking to strangers, and can take you to any spot in the map. Rewards can be anything. Some quests are dangerous, like stopping a bandit, some are calm, like delivering a piece of mail.


_________________________
« Last Edit: October 21, 2012, 08:38 am by jjlcl »

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #1 on: October 09, 2012, 06:18 am »
Name:Al Bullfighter
Starter Weapon:Winchester 94
Appearance:A muscly cowboy renowned for his speed. He has short brown hair and a serious criminal record.
Personality:Cowboy
Hometown:Gullysburg
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Offline jjlcl

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Re: ~The Wild West!~ RPFG
« Reply #2 on: October 09, 2012, 05:40 pm »
You are walking through the desert, parched and starving. You approach a sign that says 'Gulleysburg'. You stumble in, and an angry man approaches. He spits at the ground. "Son, you don't belong here." You wince, and before you know it, you black out. You wake up in the bar, where The worried tender revives you. "Son, you've got to learn to fight." He pulls you up, and gives you your own Winchester 94. You are now in The trading Post. You can go where you want by saying *goes to ______*. Good luck!

 

Offline jjlcl

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Re: ~The Wild West!~ RPFG
« Reply #3 on: October 09, 2012, 09:30 pm »
Ignoring the fact that the beginning is pretty much JUST like Karate Kid, You use the *goes to ______* method to get around. You can go anywhere in Gulleysburg, and taalk to anyone.

Quote
In each town, there are 5 areas.
1.The Tradin' Post
   -Here, you will find the Post Office, buisness, and traders.
2.The Fishin' Hole
   -Here, you can find the pond,the river, The Boat Shack, and sometimes traders.
3.The Rottin' Mines
   -Here are the mines, where you can dig for gold and other valuables, but you can get hurt.
4.The Happenin' Bar
   -Here you can find the bar. Not much, because AT the bar, you can brawl, heal, Recruit gang members, and even meet a few people.
5.Sweet Uninhabited Glory
   -Here, you can build a home, visit other homes, hunt, or dig for treasure.
You can look through here, and do anything. This is like a freeroam compared to my last RPFG. Keep in mind you have $15, so try to start small, and then you can get to do more exciting things, like running towns and building houses.

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #4 on: October 10, 2012, 01:17 am »
5.Sweet Uninhabited Glory
That's where I'd like to move to
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Re: ~The Wild West!~ RPFG
« Reply #5 on: October 10, 2012, 01:19 am »
btw, how and where do you make those banners like the one featuring Galaxy Empire?
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Offline jjlcl

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Re: ~The Wild West!~ RPFG
« Reply #6 on: October 10, 2012, 07:41 am »
I make 'em on paint, usually. Now...
You've arrived at Uninhabited Glory. It's teeming with wildlife, and and in the distance you see a cottage or 2 . You can:
Hunt, dig for treasure, or visit a home! (I would say build a home, but you only have $15 right now.)

 

Offline monkeylocks

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Re: ~The Wild West!~ RPFG
« Reply #7 on: October 10, 2012, 06:00 pm »

Name: Raven Davenport

Starter Weapon:Winchester

Appearance:A large stron looking man with four scars on his face always wears bandana

Personality:Rough: Experienced, but not well liked.

Hometown:Dalton
Signature coming soon.....
 

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Re: ~The Wild West!~ RPFG
« Reply #8 on: October 10, 2012, 06:35 pm »
Monkeylocks:
You are walking through the desert, parched and starving. You approach a sign that says 'Dalton'. You stumble in, and an angry man approaches. He spits at the ground. "Son, you don't belong here." You wince, and before you know it, you black out. You wake up in the bar, where The worried tender revives you. "Son, you've got to learn to fight." He pulls you up, and gives you your own Winchester 94. You are now in The trading Post. You can go where you want by saying *goes to ______*. Good luck!

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #9 on: October 11, 2012, 04:41 am »
dig for treasure, or visit a home!
like a pirate! arrrrrrrr! :D
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Offline jjlcl

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Re: ~The Wild West!~ RPFG
« Reply #10 on: October 11, 2012, 04:50 pm »
OK! After 4 hours of tedious digging, and an unpleasant maggot incident, you get the following items:
 1 junk and a bottle of beer.

*JUNK!*: Junk isn't actually a peice of junk. What you do is sell it at the market for a LOW price. Also, you can buy Junk from other merchants, and sell it for a slightly higher price. This has been... *JUNK!*

Now what? Refer to the area guide!

 

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Re: ~The Wild West!~ RPFG
« Reply #11 on: October 12, 2012, 03:29 am »
tradin' post
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Re: ~The Wild West!~ RPFG
« Reply #12 on: October 12, 2012, 07:51 am »
You're in the tradin post. What do you want to do?
P.S. you can say go to the trading post, and go to somewhere else in the same response. That way, it's quicker.

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #13 on: October 12, 2012, 10:24 pm »
trade in the 'junk'. *go to The Happenin' Bar and request alliance with Raven Davenport*
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Re: ~The Wild West!~ RPFG
« Reply #14 on: October 12, 2012, 11:08 pm »
If by alliance you mean gang, than yes...     You sell junk for $4. Request is sent. Now what?

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #15 on: October 13, 2012, 05:47 am »
go off to the fishin' hole
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Re: ~The Wild West!~ RPFG
« Reply #16 on: October 13, 2012, 05:46 pm »
You are now at the fishing hole. What do you want to do?

 

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Re: ~The Wild West!~ RPFG
« Reply #17 on: October 13, 2012, 11:39 pm »
uh... go fishing
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Re: ~The Wild West!~ RPFG
« Reply #18 on: October 14, 2012, 08:22 am »
You go to the fishing hole, and fish for 2 hours. After catching a good 4 fish, you see an old coot walking towards you. What do you do? (Any time you get anything, you can sell it.)

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #19 on: October 15, 2012, 04:59 am »
*sell the fish and go to the rotten mines*
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Re: ~The Wild West!~ RPFG
« Reply #20 on: October 15, 2012, 07:25 am »
You have earned $6, and are at the rotten mines. You see a grubby old mine standing at the entrance. Talk to, or run into the mine guns blazing?

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #21 on: October 16, 2012, 05:07 am »
talk to
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Re: ~The Wild West!~ RPFG
« Reply #22 on: October 16, 2012, 07:58 am »
He says the mines have been collapsing lately. If you want to stay safe, don't stray past 50 feet.

 

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Re: ~The Wild West!~ RPFG
« Reply #23 on: October 17, 2012, 05:46 am »
go only to 25 feet
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Re: ~The Wild West!~ RPFG
« Reply #24 on: October 17, 2012, 04:49 pm »
You go 25 feet, and tremors occur later ahead. You mine and find 67g of iron ore! Now what?

 

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Re: ~The Wild West!~ RPFG
« Reply #25 on: October 18, 2012, 05:53 am »
get outta here! *go to tradin' post to trade in the iron then go to sweet unihabited glory for a treasure hunt*
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Re: ~The Wild West!~ RPFG
« Reply #26 on: October 18, 2012, 07:30 am »
You collect $17! ($.25 per gram). One walk  later, you are in unihabitation( that's not a word)
Dig dig dig...
You collect a junk, and a rusty tin star

*RUSTY TIN STAR*
Really does nothing. You can wear it I suppose, but you can sell it for a higher value then junk.

 

Offline Guy the Dude

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Re: ~The Wild West!~ RPFG
« Reply #27 on: October 19, 2012, 05:16 am »
hunts for more treasure
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Re: ~The Wild West!~ RPFG
« Reply #28 on: October 19, 2012, 07:23 am »
You find a pile of old cow chips... Eew... Better luck next time!

 

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Re: ~The Wild West!~ RPFG
« Reply #29 on: October 20, 2012, 06:17 am »
*then i go to sell my "junk" then come back to the sweet uninhabited glory to do more hunting*
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