Author Topic: My New Plat: Paint It Black  (Read 950 times)

Offline Queen Probe

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My New Plat: Paint It Black
« Reply #30 on: July 15, 2012, 07:57 pm »
Nice game overall, no bugs that I could see.
« Last Edit: July 15, 2012, 07:58 pm by probe5 »



 

Offline thunderleaf

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« Reply #31 on: July 15, 2012, 08:43 pm »
PMA, as with I am with all your work.

PMA = Pretty Much Amazed
 

Offline YoungCaliman

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« Reply #32 on: July 15, 2012, 08:52 pm »
Posted By: probe5Nice game overall, no bugs that I could see.


Posted By: thunderleafPMA, as with I am with all your work.

PMA = Pretty Much Amazed


Thank you both. I really need someone to get passed level 3, lol. I think only one person has seen level 3. There first 2 levels only has one noticeably challenging part to it.
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Offline YoungCaliman

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« Reply #33 on: July 16, 2012, 10:21 am »
bump
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Offline jeff385

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« Reply #34 on: July 16, 2012, 10:27 am »
I made it to the sliders in the second level. They make me fall all the time. [Well, 2 times I guess]

Anyways, great game. Love the storyline as well, along with the gameplay.
qualities.filter(e => isGood(e))
 

Offline patelio03

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« Reply #35 on: July 16, 2012, 10:41 am »
Awesome as always, yup another feature coming on the 19th. :)
« Last Edit: July 16, 2012, 11:07 am by patelio03 »
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Offline YoungCaliman

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« Reply #36 on: July 16, 2012, 11:25 am »
Posted By: jeff385I made it to the sliders in the second level. They make me fall all the time. [Well, 2 times I guess]

Anyways, great game. Love the storyline as well, along with the gameplay.


Posted By: patelio03Awesome as always, yup another feature coming on the 19th. :)


Thank you both.
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Offline #justforfun

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« Reply #37 on: July 16, 2012, 11:31 am »
Stop making epic feature-worthy games. -_-
« Last Edit: July 16, 2012, 11:32 am by Rus3000 »
 

Offline YoungCaliman

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« Reply #38 on: July 16, 2012, 11:46 am »
Posted By: Rus3000Stop making epic feature-worthy games. -_-


Lol I was honestly aiming for EGL with this one from the very start.
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Offline #justforfun

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« Reply #39 on: July 16, 2012, 11:48 am »
Posted By: Youngcaliman
Posted By: Rus3000Stop making epic feature-worthy games. -_-


Lol I was honestly aiming for EGL with this one from the very start.


I didn't say it's not EGL worthy. :P
 

Offline HappyTheorist

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« Reply #40 on: July 16, 2012, 11:49 am »
Haven't played it yet but from what I've heard, it's a truly amazing game.


PM me to play Portal 2, SSBB or KI:
 

Offline YoungCaliman

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« Reply #41 on: July 16, 2012, 11:53 am »
Posted By: Rus3000
Posted By: Youngcaliman
Posted By: Rus3000Stop making epic feature-worthy games. -_-


Lol I was honestly aiming for EGL with this one from the very start.


I didn't say it's not EGL worthy. :P


Lol nobody has made it very far yet. I'm hoping that changes soon.

Posted By: spinachieHaven't played it yet but from what I've heard, it's a truly amazing game.


If you give it a try, I hope you like it.
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Offline YoungCaliman

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« Reply #42 on: July 16, 2012, 12:56 pm »
The first person to beat it gets a plat forum award and 3 mainsite plat awards too.
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Offline patelio03

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« Reply #43 on: July 16, 2012, 12:58 pm »
Posted By: YoungcalimanThe first person to beat it gets a plat forum award and 3 mainsite plat awards too.


O, well I stand no chance, as I'm stuck at the beginning. lol
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Offline Rubber Ducky

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« Reply #44 on: July 16, 2012, 01:06 pm »
Nice. I got to level 2 and died.

First, at the start, on level 1, I didn't know where to go. But I figured it out, lol. :P

Level 2 was hard, well, to me. But epic.  No bugs, epic game. Good job.
 

Offline YoungCaliman

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« Reply #45 on: July 16, 2012, 02:05 pm »
Thank you both. I dont know what to do. Should I make level 2 easier? It's not that difficult in my opinion, especially if you use the radar. And level 1 and 2 have 3 extra lives.
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Offline YoungCaliman

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« Reply #46 on: July 16, 2012, 03:04 pm »
Lmao. I recorded the first 3 levels, but i lost 3 lives on level 3. I didn't lose any when I beat the game.
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Offline Rubber Ducky

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« Reply #47 on: July 16, 2012, 05:47 pm »
I was so close beating level 2!
 

Offline Princess Matty

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« Reply #48 on: July 16, 2012, 06:17 pm »
Posted By: YoungcalimanThe first person to beat it gets a plat forum award and 3 mainsite plat awards too.

So beating it now.
hi
 

Offline Princess Matty

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« Reply #49 on: July 16, 2012, 06:18 pm »
Posted By: YoungcalimanThank you both. I dont know what to do. Should I make level 2 easier? It's not that difficult in my opinion, especially if you use the radar. And level 1 and 2 have 3 extra lives.

Level 2 is easy, I've passed it before.
hi
 

Offline YoungCaliman

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« Reply #50 on: July 16, 2012, 10:20 pm »
Posted By: mat7772
Posted By: YoungcalimanThank you both. I dont know what to do. Should I make level 2 easier? It's not that difficult in my opinion, especially if you use the radar. And level 1 and 2 have 3 extra lives.

Level 2 is easy, I've passed it before.


I want someone to at least get to 4, lol.
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Offline tunechi

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« Reply #51 on: July 17, 2012, 03:10 am »
bump
 

Offline patelio03

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« Reply #52 on: July 17, 2012, 03:12 am »
bump
I luv Splatter. Nuff' Said.
 

Offline patelio03

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« Reply #53 on: July 17, 2012, 03:12 am »
Posted By: tookewlbump


STUPID BOOST. lol
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Offline tunechi

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« Reply #54 on: July 17, 2012, 03:29 am »
Posted By: patelio03
Posted By: tookewlbump


STUPID BOOST. lol


xD
 

Offline patelio03

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« Reply #55 on: July 17, 2012, 03:30 am »
xP - xD = Patelio with smily face aka :)
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Offline Princess Matty

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« Reply #56 on: July 17, 2012, 03:45 am »
Posted By: Youngcaliman
Posted By: mat7772
Posted By: YoungcalimanThank you both. I dont know what to do. Should I make level 2 easier? It's not that difficult in my opinion, especially if you use the radar. And level 1 and 2 have 3 extra lives.

Level 2 is easy, I've passed it before.


I want someone to at least get to 4, lol.

It's just the game isn't to addictive for me... I eventually get the motivation to try it again though. It's only level 1 that turns me off.
hi
 

Offline YoungCaliman

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« Reply #57 on: July 17, 2012, 03:59 am »
Posted By: mat7772
Posted By: Youngcaliman
Posted By: mat7772
Posted By: YoungcalimanThank you both. I dont know what to do. Should I make level 2 easier? It's not that difficult in my opinion, especially if you use the radar. And level 1 and 2 have 3 extra lives.

Level 2 is easy, I've passed it before.


I want someone to at least get to 4, lol.

It's just the game isn't to addictive for me... I eventually get the motivation to try it again though. It's only level 1 that turns me off.


The game play isn;t the quickest I realize that. But the first level has to be the way it is. It's more of a symbolic piece to the game. I chose that music to make it seem as though you are grieving since you are not where you belong, and the game play is slow because you are getting used to an unfamiliar territory. So why would I make the first level intense? It wouldn't fit the story. I tend to think really deep with these types of games. There are quite a few symbolic pieces in the entire game. I actually love the first level, lol. It's simple yet delicate. But I can see why some players like yourself would not find it addicting.
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Offline Princess Matty

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« Reply #58 on: July 17, 2012, 04:03 am »
Posted By: Youngcaliman
Posted By: mat7772
Posted By: Youngcaliman
Posted By: mat7772
Posted By: YoungcalimanThank you both. I dont know what to do. Should I make level 2 easier? It's not that difficult in my opinion, especially if you use the radar. And level 1 and 2 have 3 extra lives.

Level 2 is easy, I've passed it before.


I want someone to at least get to 4, lol.

It's just the game isn't to addictive for me... I eventually get the motivation to try it again though. It's only level 1 that turns me off.


The game play isn;t the quickest I realize that. But the first level has to be the way it is. It's more of a symbolic piece to the game. I chose that music to make it seem as though you are grieving since you are not where you belong, and the game play is slow because you are getting used to an unfamiliar territory. So why would I make the first level intense? It wouldn't fit the story. I tend to think really deep with these types of games. There are quite a few symbolic pieces in the entire game. I actually love the first level, lol. It's simple yet delicate. But I can see why some players like yourself would not find it addicting.

I understand what you mean, but I would've liked more puzzles with the elevators. Of course, you're probably gonna rebut this saying that it's the first level and it isn't supposed to be intense.
hi
 

Offline YoungCaliman

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« Reply #59 on: July 17, 2012, 04:07 am »
Posted By: mat7772
Posted By: Youngcaliman
Posted By: mat7772
Posted By: Youngcaliman
Posted By: mat7772
Posted By: YoungcalimanThank you both. I dont know what to do. Should I make level 2 easier? It's not that difficult in my opinion, especially if you use the radar. And level 1 and 2 have 3 extra lives.

Level 2 is easy, I've passed it before.


I want someone to at least get to 4, lol.

It's just the game isn't to addictive for me... I eventually get the motivation to try it again though. It's only level 1 that turns me off.


The game play isn;t the quickest I realize that. But the first level has to be the way it is. It's more of a symbolic piece to the game. I chose that music to make it seem as though you are grieving since you are not where you belong, and the game play is slow because you are getting used to an unfamiliar territory. So why would I make the first level intense? It wouldn't fit the story. I tend to think really deep with these types of games. There are quite a few symbolic pieces in the entire game. I actually love the first level, lol. It's simple yet delicate. But I can see why some players like yourself would not find it addicting.

I understand what you mean, but I would've liked more puzzles with the elevators. Of course, you're probably gonna rebut this saying that it's the first level and it isn't supposed to be intense.


Well there is an elevator trap and a slider puzzle/sequence in level 2. True puzzles are included in levels 4 and 5. I tried to add variety into the game. There is also another puzzle that centers around a slider in level 5. Level one is supposed to have a calming feel to it, almost mystical in a sense. Adding puzzle in that level would most likely turn a player off, so to speak. So I saved most puzzles for the later levels.
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