Author Topic: A. Hawk's Games - NEW GAME RELEASED!  (Read 1275 times)

Offline AllenHawk

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A. Hawk's Games - NEW GAME RELEASED!
« on: July 10, 2012, 11:07 am »
The Forbidden Caverns - My first game!
No Survivors Allowed - My first Platformer!
Destructive Duo - This is my first game made with the algorithm crew.
The Three Kings - This is my first game made with the ship!
The Algorithm Crew - This is my second game made with the algorithm crew!
A Savior's Story - This is my first "serious" project with the Platformer. It tells the story of a man who saved the world from evil.
Dark Moon - This is one of my best shooter games/1 It's definitely worth your time.
Crash Landing - My newest shooter game! You've crash landed onto a planet and your crew must find a way to escape...

Collaborative Projects

Evil Dead Tribute - This is a game created by mrsplat and I. It is a massive shooter game and it will take quite some time to explore and beat the whole thing. I would like your thoughts on this game, since mrsplat and I both spent a long time designing this project.
« Last Edit: November 21, 2012, 11:18 pm by AllenHawk »
 

Offline AllenHawk

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« Reply #1 on: July 10, 2012, 06:05 pm »
Bumper cars!

EDIT: Punctuation
« Last Edit: July 10, 2012, 06:11 pm by allenhawk »
 

Offline AllenHawk

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« Reply #2 on: July 11, 2012, 06:02 pm »
Bump.

Offline cyrman

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« Reply #3 on: July 12, 2012, 03:56 am »
Hmmm... bookmarked for later gaming session.
 

Offline AllenHawk

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« Reply #4 on: July 13, 2012, 06:27 pm »
I released a new game that is entitled The Three Kings.

EDIT: I added a hyperlink.
« Last Edit: July 13, 2012, 06:29 pm by allenhawk »
 

Offline ShadowLink

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« Reply #5 on: July 13, 2012, 06:36 pm »
Bookmarked.
You are so fricking mature, Allen.. lol


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Offline AllenHawk

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« Reply #6 on: July 14, 2012, 01:14 pm »
Bump!

Offline cyrman

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« Reply #7 on: July 14, 2012, 05:38 pm »
I like the algorithm crew game. You should be getting some features sooner or later.
 

Offline AllenHawk

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« Reply #8 on: July 15, 2012, 12:47 pm »
Thanks! My current goal on Sploder is to get a game featured, and it's nice to know that I could possibly fulfill my goal in the near future.

Offline cyrman

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« Reply #9 on: July 15, 2012, 09:45 pm »
Posted By: allenhawkThanks! My current goal on Sploder is to get a game featured, and it's nice to know that I could possibly fulfill my goal in the near future.
Sometimes that doesn't happen for awhile. The last time I released a serious game was about a year ago. I still don't have feature, but hopefully my newest algorithm crew game will do the trick. Features are rare thing, but you might be able to do them in a breeze. By the way, has anyone ever explained to you what a Sploder collaboration is?
 

Offline chucky12

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« Reply #10 on: July 15, 2012, 10:30 pm »
Your platformer is ok, but I think you aren't the best at shooters.
 

Offline cyrman

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« Reply #11 on: July 16, 2012, 02:52 am »
Posted By: chucky12Your platformer is ok, but I think you aren't the best at shooters.
Well, I don't think your good at opinions.
 

Offline riezinger

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« Reply #12 on: July 16, 2012, 03:05 am »
I'll do these later. And I expect nothing but perfect.
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Offline AllenHawk

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« Reply #13 on: July 17, 2012, 06:20 pm »
Posted By: cyrman
Posted By: allenhawkThanks! My current goal on Sploder is to get a game featured, and it's nice to know that I could possibly fulfill my goal in the near future.
Sometimes that doesn't happen for awhile. The last time I released a serious game was about a year ago. I still don't have feature, but hopefully my newest algorithm crew game will do the trick. Features are rare thing, but you might be able to do them in a breeze. By the way, has anyone ever explained to you what a Sploder collaboration is?
I'm afraid not. What is a Sploder collaboration?


Posted By: riezingerI'll do these later. And I expect nothing but perfect.
You might be disappointed, since I'm pretty new here, and my games aren't top-notch yet. XD

Offline cyrman

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« Reply #14 on: July 18, 2012, 12:33 am »
A Sploder collaboration is were two or more members come to gather to create a game on one account. They can make another account or use one of the members account(not recommended). It can be both a good and a bad thing.
 

Offline FatGuyWithABeard

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« Reply #15 on: July 18, 2012, 12:53 am »
Posted By: cyrman
Posted By: allenhawkThanks! My current goal on Sploder is to get a game featured, and it's nice to know that I could possibly fulfill my goal in the near future.
Sometimes that doesn't happen for awhile. The last time I released a serious game was about a year ago. I still don't have feature, but hopefully my newest algorithm crew game will do the trick. Features are rare thing, but you might be able to do them in a breeze. By the way, has anyone ever explained to you what a Sploder collaboration is?
Algorithm is pretty much dead. Most of the big, successful games are plats or shooters.


 

Offline Lamborghinirules

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« Reply #16 on: July 18, 2012, 03:02 am »
Posted By: Santa111
Posted By: cyrman
Posted By: allenhawkThanks! My current goal on Sploder is to get a game featured, and it's nice to know that I could possibly fulfill my goal in the near future.
Sometimes that doesn't happen for awhile. The last time I released a serious game was about a year ago. I still don't have feature, but hopefully my newest algorithm crew game will do the trick. Features are rare thing, but you might be able to do them in a breeze. By the way, has anyone ever explained to you what a Sploder collaboration is?
Algorithm is pretty much dead. Most of the big, successful games are plats or shooters.
But PPgs are normally the ones with the most views.
It's better to finish roughly than not to finish at all.
You can't be good at something you're not interested in.
 

Offline Lamborghinirules

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« Reply #17 on: July 18, 2012, 03:03 am »
Posted By: Lamborghinirules
Posted By: Santa111
Posted By: cyrman
Posted By: allenhawkThanks! My current goal on Sploder is to get a game featured, and it's nice to know that I could possibly fulfill my goal in the near future.
Sometimes that doesn't happen for awhile. The last time I released a serious game was about a year ago. I still don't have feature, but hopefully my newest algorithm crew game will do the trick. Features are rare thing, but you might be able to do them in a breeze. By the way, has anyone ever explained to you what a Sploder collaboration is?
Algorithm is pretty much dead. Most of the big, successful games are plats or shooters.
But PPgs are normally the ones with the most views.
When they are featured
It's better to finish roughly than not to finish at all.
You can't be good at something you're not interested in.
 

Offline AllenHawk

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« Reply #18 on: July 18, 2012, 05:37 pm »
Posted By: cyrmanA Sploder collaboration is were two or more members come to gather to create a game on one account. They can make another account or use one of the members account(not recommended). It can be both a good and a bad thing.
That sounds very cool.

I've released a new game called The Algorithm Crew. As the title suggests, you can safely assume that this game was made with the algorithm crew.

Offline cyrman

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« Reply #19 on: July 18, 2012, 05:46 pm »
Posted By: allenhawk
Posted By: cyrmanA Sploder collaboration is were two or more members come to gather to create a game on one account. They can make another account or use one of the members account(not recommended). It can be both a good and a bad thing.
That sounds very cool.

I've released a new game calledThe Algorithm Crew.As the title suggests, you can safely assume that this game was made with the algorithm crew.
xD
 

Offline mshaafay

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« Reply #20 on: July 20, 2012, 12:12 pm »
Posted By: Santa111
Posted By: cyrman
Posted By: allenhawkThanks! My current goal on Sploder is to get a game featured, and it's nice to know that I could possibly fulfill my goal in the near future.
Sometimes that doesn't happen for awhile. The last time I released a serious game was about a year ago. I still don't have feature, but hopefully my newest algorithm crew game will do the trick. Features are rare thing, but you might be able to do them in a breeze. By the way, has anyone ever explained to you what a Sploder collaboration is?
Algorithm is pretty much dead. Most of the big, successful games are plats or shooters.
...

The alogorithm is a great creator. I have recently got an alogorithm crew game featured
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Offline AllenHawk

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« Reply #21 on: July 23, 2012, 07:18 pm »
I released a demo. It is a platformer.

A Savior's Story: Demo

Offline AllenHawk

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« Reply #22 on: July 24, 2012, 06:28 pm »
Bump!

Offline AllenHawk

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« Reply #23 on: July 24, 2012, 10:40 pm »
Bump.

Offline cyrman

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« Reply #24 on: July 27, 2012, 03:27 pm »
Bumpers
 

Offline AllenHawk

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« Reply #25 on: July 28, 2012, 10:44 pm »
Bumper cars.

Offline AllenHawk

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« Reply #26 on: July 29, 2012, 07:42 pm »
Bump.

Offline AllenHawk

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Re: A. Hawk's Games
« Reply #27 on: July 31, 2012, 09:07 pm »
Bumpers.

Offline AllenHawk

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« Reply #28 on: August 02, 2012, 06:52 pm »
Bump!

Offline AllenHawk

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Re: A. Hawk's Games
« Reply #29 on: August 07, 2012, 08:12 pm »
A Savior's Story has been released! Feedback would be greatly appreciated, especially since I spent two weeks working on this game.